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IGDA Students Podcast: Games Industry Career Advice & Resources for Aspiring Game Developers

International Game Developers Association

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IGDA Students Podcast: Games Industry Career Advice & Resources for Aspiring Game Developers
IGDA Students Podcast: Games Industry Career Advice & Resources for Aspiring Game Developers

IGDA Students Podcast: Games Industry Career Advice & Resources for Aspiring Game Developers

International Game Developers Association

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About Us

The student community of the International Game Developers Association

Latest Episodes

AMA #37: John Smith (Slide20xl), Composer & Sound Designer

John Smith is a composer and sound designer based in Seattle who works under the name Slide20xl. His credits include music and sound design for the VR title Rec Room, the neuroscience game EyeWire, and an upcoming rhythm game which will feature music from Grant Kirkhope and other big-name composers. Check out his website and ... Read moreAMA #37: John Smith (Slide20xl), Composer & Sound Designer

62 MIN2018 AUG 9
Comments
AMA #37: John Smith (Slide20xl), Composer & Sound Designer

AMA #36: Gideon Gyabaah, President and Technical Director at Illuminia Studios

Gideon Gyabaah is an indie game developer who grew up in Ghana and Côte d’Ivoire. He currently lives in Canada where he attended university, then worked as a web developer, a game development instructor, a developer at GameTronics (they make electronic slot machines), a localization engineer at THQ. Today he runs his own indie company ... Read moreAMA #36: Gideon Gyabaah, President and Technical Director at Illuminia Studios

61 MIN2018 JUL 29
Comments
AMA #36: Gideon Gyabaah, President and Technical Director at Illuminia Studios

AMA #35: Coraly Rosario, Senior UX Designer at Scopely

Hailing from the beautiful island of Puerto Rico, Coraly’s adventure started over 12 years ago when she first took interest in graphic design and teaching. Later, her innate interests naturally evolved into a love-affair with UI/UX in games, working at startups like Beyond Games, Fingerprintplay, and continuing to teach others about user research and experience ... Read moreAMA #35: Coraly Rosario, Senior UX Designer at Scopely

62 MIN2018 JUL 25
Comments
AMA #35: Coraly Rosario, Senior UX Designer at Scopely

AMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

Mike Sellers has been in the games industry for decades. He was the lead designer forMeridian 59, the first 3D MMO game. He’s also worked onThe Sims 2,Ultima Online, a mix of indie, AAA, retail, and F2P games, and he once worked on AI forDARPA. He is currently teaching at Indiana University, where he is ... Read moreAMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

67 MIN2018 JUN 27
Comments
AMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

“I was born and raised in Puerto Rico. I love story-driven, adventure, puzzle, and platformer games. I’m a big horror fan. My Twitter handle is@chulatastic, and my company’s website iselinemedia.com.” Elaine works atE-Line Media, the company that createdGamestar Mechanicand they worked with Upper One Games to publishNever Alone. Elaine works as a game designer/content developer, ... Read moreAMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

60 MIN2018 JUN 21
Comments
AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

AMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

Taro Omiya and Frederika Edgington-Giordano run theTech Valley Game Space. TVGS is one of the largest non-profit gamedev communities in the Capital Region of New York founded on the principle that games and game-making are for everyone. Taro and Frederika are the directors who handle the co-working office and the educational hub of TVGS respectively. ... Read moreAMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

60 MIN2018 JUN 18
Comments
AMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

AMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

Dr. Luke Dicken is Zynga Inc’s Director of Central and Strategic Analytics, where he leads teams in driving innovation across the fields of Artificial Intelligence, Analytics, and Data Science, with a particular focus on applications to large-scale business problems. He is also Chair of the IGDA Foundation, a charity by game developers for game developers. ... Read moreAMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

69 MIN2018 JUN 15
Comments
AMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

AMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

“Hi! My career journey took me from customer service on World of Warcraft to Senior Producer on AAA development teams. I work with multidisciplinary teams to create awesome game experiences.” Ryan Treadwell has worked on a variety of games, includingDragon Age: Inquisition,Call of Duty: Modern Warfare: Remastered,Kingdoms of Amalur: Reckoning, andWorld of Warcraft. He’s worked ... Read moreAMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

57 MIN2018 JUN 8
Comments
AMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

AMA #29: Mattias “Ditto” Dittrich, Creator of GoNNER

Ditto is a programmer, game designer, and artist whose indie studio Art in Heart createdGoNNER. Follow Ditto onTwitter. This is a recording of an “Ask Me Anything” (AMA) session with Mattias “Ditto” Dittrich, hosted by theIGDA Student SIG. If you’re interested in doing an AMA with students, you cansign up here.

61 MIN2018 JUN 1
Comments
AMA #29: Mattias “Ditto” Dittrich, Creator of GoNNER

AMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs

Anthony is an environment artist atHardsuit Labs, currently working on an unannounced game. He’s been working around games for about 10 years now, originally starting out as an animator and eventually transitioning to environment art. Some projects that he’s worked on include:Desert Bus VR, he madeone assetforLawbreakers, and a variety of indie games listed on ... Read moreAMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs

65 MIN2018 MAY 21
Comments
AMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs
the END

Latest Episodes

AMA #37: John Smith (Slide20xl), Composer & Sound Designer

John Smith is a composer and sound designer based in Seattle who works under the name Slide20xl. His credits include music and sound design for the VR title Rec Room, the neuroscience game EyeWire, and an upcoming rhythm game which will feature music from Grant Kirkhope and other big-name composers. Check out his website and ... Read moreAMA #37: John Smith (Slide20xl), Composer & Sound Designer

62 MIN2018 AUG 9
Comments
AMA #37: John Smith (Slide20xl), Composer & Sound Designer

AMA #36: Gideon Gyabaah, President and Technical Director at Illuminia Studios

Gideon Gyabaah is an indie game developer who grew up in Ghana and Côte d’Ivoire. He currently lives in Canada where he attended university, then worked as a web developer, a game development instructor, a developer at GameTronics (they make electronic slot machines), a localization engineer at THQ. Today he runs his own indie company ... Read moreAMA #36: Gideon Gyabaah, President and Technical Director at Illuminia Studios

61 MIN2018 JUL 29
Comments
AMA #36: Gideon Gyabaah, President and Technical Director at Illuminia Studios

AMA #35: Coraly Rosario, Senior UX Designer at Scopely

Hailing from the beautiful island of Puerto Rico, Coraly’s adventure started over 12 years ago when she first took interest in graphic design and teaching. Later, her innate interests naturally evolved into a love-affair with UI/UX in games, working at startups like Beyond Games, Fingerprintplay, and continuing to teach others about user research and experience ... Read moreAMA #35: Coraly Rosario, Senior UX Designer at Scopely

62 MIN2018 JUL 25
Comments
AMA #35: Coraly Rosario, Senior UX Designer at Scopely

AMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

Mike Sellers has been in the games industry for decades. He was the lead designer forMeridian 59, the first 3D MMO game. He’s also worked onThe Sims 2,Ultima Online, a mix of indie, AAA, retail, and F2P games, and he once worked on AI forDARPA. He is currently teaching at Indiana University, where he is ... Read moreAMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

67 MIN2018 JUN 27
Comments
AMA #34: Mike Sellers, Director of the Game Design Program at Indiana University

AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

“I was born and raised in Puerto Rico. I love story-driven, adventure, puzzle, and platformer games. I’m a big horror fan. My Twitter handle is@chulatastic, and my company’s website iselinemedia.com.” Elaine works atE-Line Media, the company that createdGamestar Mechanicand they worked with Upper One Games to publishNever Alone. Elaine works as a game designer/content developer, ... Read moreAMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

60 MIN2018 JUN 21
Comments
AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

AMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

Taro Omiya and Frederika Edgington-Giordano run theTech Valley Game Space. TVGS is one of the largest non-profit gamedev communities in the Capital Region of New York founded on the principle that games and game-making are for everyone. Taro and Frederika are the directors who handle the co-working office and the educational hub of TVGS respectively. ... Read moreAMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

60 MIN2018 JUN 18
Comments
AMA #32: Taro Omiya & Frederika Edgington-Giordano of Tech Valley Game Space

AMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

Dr. Luke Dicken is Zynga Inc’s Director of Central and Strategic Analytics, where he leads teams in driving innovation across the fields of Artificial Intelligence, Analytics, and Data Science, with a particular focus on applications to large-scale business problems. He is also Chair of the IGDA Foundation, a charity by game developers for game developers. ... Read moreAMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

69 MIN2018 JUN 15
Comments
AMA #31: Luke Dicken, Director of Central & Strategic Analytics at Zynga, Chair of the IGDA Foundation

AMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

“Hi! My career journey took me from customer service on World of Warcraft to Senior Producer on AAA development teams. I work with multidisciplinary teams to create awesome game experiences.” Ryan Treadwell has worked on a variety of games, includingDragon Age: Inquisition,Call of Duty: Modern Warfare: Remastered,Kingdoms of Amalur: Reckoning, andWorld of Warcraft. He’s worked ... Read moreAMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

57 MIN2018 JUN 8
Comments
AMA #30: Ryan Treadwell, Senior Producer at Certain Affinity

AMA #29: Mattias “Ditto” Dittrich, Creator of GoNNER

Ditto is a programmer, game designer, and artist whose indie studio Art in Heart createdGoNNER. Follow Ditto onTwitter. This is a recording of an “Ask Me Anything” (AMA) session with Mattias “Ditto” Dittrich, hosted by theIGDA Student SIG. If you’re interested in doing an AMA with students, you cansign up here.

61 MIN2018 JUN 1
Comments
AMA #29: Mattias “Ditto” Dittrich, Creator of GoNNER

AMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs

Anthony is an environment artist atHardsuit Labs, currently working on an unannounced game. He’s been working around games for about 10 years now, originally starting out as an animator and eventually transitioning to environment art. Some projects that he’s worked on include:Desert Bus VR, he madeone assetforLawbreakers, and a variety of indie games listed on ... Read moreAMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs

65 MIN2018 MAY 21
Comments
AMA #27: Anthony Garcellano, Environment Artist at Hardsuit Labs
the END
hmly
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