title

Finding the Fun

Finding the Fun - a podcast about game design

1
Followers
1
Plays
Finding the Fun

Finding the Fun

Finding the Fun - a podcast about game design

1
Followers
1
Plays
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About Us

a podcast about game design

Latest Episodes

23 - Coming Up With Ideas

Where do new ideas come from? How do we decide which ideas are worth exploring further? David and Roh walk through their personal thoughts and processes, then invite the Roc Game Dev community to weigh in.

62 MIN6 d ago
Comments
23 - Coming Up With Ideas

22 - BONUS: 2019 Controversies We Missed

David and Roh offer their thoughts on some of the game industry controversies they missed in 2019. 2:16 - Did Game Freak lie about Dexit? 22:02 - Should Blizzard have banned Blitzchung? 30:00 - Is the Epic Store strategy too aggressive?

57 MIN3 w ago
Comments
22 - BONUS: 2019 Controversies We Missed

21 - Season 1 Finale Postmortem

In the final episode of Season 1, David and Roh look back on the show so far. What went right? What went wrong? What can improve? They also give thanks to the many people who made this podcast possible. Stay tuned for the new and improved Season 2 in January 2020!

27 MIN2019 DEC 5
Comments
21 - Season 1 Finale Postmortem

20 - Noah Ratcliff: Rapid Prototyping

Special guest Noah Ratcliff joins us to discuss rapid prototyping! Noah shares insights from his experience getting started with game dev, participating in game jams, forming Aesthetician Labs, and making weekly prototypes for a hyper casual mobile publisher. There's a ton of useful info for every kind of game dev!

72 MIN2019 NOV 22
Comments
20 - Noah Ratcliff: Rapid Prototyping

19 - Peter Lazarski: Getting Started with Streaming

Special guest Peter Lazarski joins us to discuss streaming game dev! Why stream yourself making games? What's the best way to get started? How do you stay motivated? Pete answers these questions and more with stories from his own personal experience!

86 MIN2019 NOV 8
Comments
19 - Peter Lazarski: Getting Started with Streaming

18 - Apple Arcade

Roh and David talk about Apple Arcade and hypothesize its potential short- and long-term impact on players and developers.

60 MIN2019 OCT 24
Comments
18 - Apple Arcade

17 - First Game Pitfalls

What are some common mistakes people make when designing their first game? David and Roh walk through a list of pitfalls, offering examples and advice.

59 MIN2019 OCT 2
Comments
17 - First Game Pitfalls

16 - Rohit Crasta: Shifting Perceptions

David interviews co-host Rohit Crasta about his road to game development. They talk about his school days, discovering a love for game design, struggling at a game school, the power of game jams, and breaking in.

72 MIN2019 SEP 21
Comments
16 - Rohit Crasta: Shifting Perceptions

15 - David Kilmer: We're All Imposters

Roh interviews co-host David Kilmer about his road to game development. They talk about playing Pong and Odyssey, early game dev experiments, breaking into a programming career, Reproduction Man, and his modern discovery of game design. You can buy Reproduction Man on itch.io for $1.50 or on Steam for $1.99 https://dkilmer.itch.io/reproduction-man https://store.steampowered.com/app/511920/Reproduction_Man/ And check out the Tengam demo for free on itch.io https://dkilmer.itch.io/tengam

68 MIN2019 SEP 4
Comments
15 - David Kilmer: We're All Imposters

14 - Politics in Games

David and Roh discuss the resurgent controversy surrounding politics in games. What does it mean for a game to be political? Should politics play a role in games?

58 MIN2019 AUG 22
Comments
14 - Politics in Games

Latest Episodes

23 - Coming Up With Ideas

Where do new ideas come from? How do we decide which ideas are worth exploring further? David and Roh walk through their personal thoughts and processes, then invite the Roc Game Dev community to weigh in.

62 MIN6 d ago
Comments
23 - Coming Up With Ideas

22 - BONUS: 2019 Controversies We Missed

David and Roh offer their thoughts on some of the game industry controversies they missed in 2019. 2:16 - Did Game Freak lie about Dexit? 22:02 - Should Blizzard have banned Blitzchung? 30:00 - Is the Epic Store strategy too aggressive?

57 MIN3 w ago
Comments
22 - BONUS: 2019 Controversies We Missed

21 - Season 1 Finale Postmortem

In the final episode of Season 1, David and Roh look back on the show so far. What went right? What went wrong? What can improve? They also give thanks to the many people who made this podcast possible. Stay tuned for the new and improved Season 2 in January 2020!

27 MIN2019 DEC 5
Comments
21 - Season 1 Finale Postmortem

20 - Noah Ratcliff: Rapid Prototyping

Special guest Noah Ratcliff joins us to discuss rapid prototyping! Noah shares insights from his experience getting started with game dev, participating in game jams, forming Aesthetician Labs, and making weekly prototypes for a hyper casual mobile publisher. There's a ton of useful info for every kind of game dev!

72 MIN2019 NOV 22
Comments
20 - Noah Ratcliff: Rapid Prototyping

19 - Peter Lazarski: Getting Started with Streaming

Special guest Peter Lazarski joins us to discuss streaming game dev! Why stream yourself making games? What's the best way to get started? How do you stay motivated? Pete answers these questions and more with stories from his own personal experience!

86 MIN2019 NOV 8
Comments
19 - Peter Lazarski: Getting Started with Streaming

18 - Apple Arcade

Roh and David talk about Apple Arcade and hypothesize its potential short- and long-term impact on players and developers.

60 MIN2019 OCT 24
Comments
18 - Apple Arcade

17 - First Game Pitfalls

What are some common mistakes people make when designing their first game? David and Roh walk through a list of pitfalls, offering examples and advice.

59 MIN2019 OCT 2
Comments
17 - First Game Pitfalls

16 - Rohit Crasta: Shifting Perceptions

David interviews co-host Rohit Crasta about his road to game development. They talk about his school days, discovering a love for game design, struggling at a game school, the power of game jams, and breaking in.

72 MIN2019 SEP 21
Comments
16 - Rohit Crasta: Shifting Perceptions

15 - David Kilmer: We're All Imposters

Roh interviews co-host David Kilmer about his road to game development. They talk about playing Pong and Odyssey, early game dev experiments, breaking into a programming career, Reproduction Man, and his modern discovery of game design. You can buy Reproduction Man on itch.io for $1.50 or on Steam for $1.99 https://dkilmer.itch.io/reproduction-man https://store.steampowered.com/app/511920/Reproduction_Man/ And check out the Tengam demo for free on itch.io https://dkilmer.itch.io/tengam

68 MIN2019 SEP 4
Comments
15 - David Kilmer: We're All Imposters

14 - Politics in Games

David and Roh discuss the resurgent controversy surrounding politics in games. What does it mean for a game to be political? Should politics play a role in games?

58 MIN2019 AUG 22
Comments
14 - Politics in Games
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