title

A Life Well Wasted

Robert Ashley

15
Followers
4
Plays
A Life Well Wasted
A Life Well Wasted

A Life Well Wasted

Robert Ashley

15
Followers
4
Plays
OVERVIEWEPISODESYOU MAY ALSO LIKE

Details

About Us

A Life Well Wasted is an internet radio show about videogames and the people who love them. Each episode focuses on a specific subject and employs interviews, music, writing, and fast-paced editing to create something unique in the podcasting space .

Latest Episodes

Work

ERobert Ashley talks to a developer at a big game studio about his strange trip from blue collar work to video game work, gets a lesson in work ethic from legendary game designer John Romero, finds out what can happen when you give your work away for free, and profiles Nick Smith (aka Ulillillia), whose body of work includes one of the Internet's most monumental--and strange--personal websites.

64 MIN2013 MAR 20
Comments
Work

ALWW update: Eternal Life Vol 2

ERobert Ashley returns from the mysterious deep with another musical offering that won't satisfy your desire for more episodes of A Life Well Wasted, but might hold you off for a while longer.

24 MIN2012 MAR 20
Comments
ALWW update: Eternal Life Vol 2

ALWW update: Eternal Life Vol 1

ERobert Ashley checks in with you to see how you've been. Oh, did you hear that he has a new album coming out? Want to hear it?

23 MIN2011 JUL 12
Comments
ALWW update: Eternal Life Vol 1

Big Ideas

ERobert Ashley edits listener-submitted game ideas into one big, crazy game, talks to the guy who owns the rights to Tetris about his plans to save the world, gets a lecture on the future of games from a New York University professor, and meets a struggling game blogger who happens to possess freakishly enormous genitalia.

58 MIN2010 JUN 24
Comments
Big Ideas

Help

Robert Ashley helps people in videogames instead of helping people in real life, meets a comedy group who spend hundreds of hours every year playing the most boring videogame ever created, talks to a guy who quit playing games for a year, and profiles the best selling pinball designer of all time.

44 MIN2009 NOV 26
Comments
Help

Artists, Fans and Engineers

Robert Ashley visits a cosplay enthusiast, talks to the founder of an art show about videogames, discovers the strange world of fan fiction radio plays, and profiles a self-taught computer chip designer racecar driver/roller derby bruiser.

60 MIN2009 AUG 31
Comments
Artists, Fans and Engineers

B-Side: Why Game?

Listeners tell stories about why they play videogames.

25 MIN2009 MAY 28
Comments
B-Side: Why Game?

Why Game?

Robert Ashley wonders why he spends his free time playing videogames, asks random people on the street about it, talks to a researcher whose work attempts to harness the brain power wasted on gaming, gets to know an eccentric, forward-thinking game designer who lives sustainably with his family of four on $14,000 a year, and gets a first-hand account of what it’s like to work on terrible games (and what it's like to get terrible reviews) from an anonymous game developer.

52 MIN2009 APR 29
Comments
Why Game?

B-Side: The Henry Lowood Interview

Pretty much the opposite of A Life Well Wasted, this is the unedited, full interview with Stanford University gaming curator Henry Lowood, as partly heard in Episode 2.

63 MIN2009 MAR 11
Comments
B-Side: The Henry Lowood Interview

Gotta Catch 'em All

Robert Ashley explores the world of collectors and archivists, visiting a massive underground collection of videogames, a vintage pinball museum, and a program at Stanford University that hopes to save the history of online gaming.

44 MIN2009 MAR 3
Comments
Gotta Catch 'em All

Latest Episodes

Work

ERobert Ashley talks to a developer at a big game studio about his strange trip from blue collar work to video game work, gets a lesson in work ethic from legendary game designer John Romero, finds out what can happen when you give your work away for free, and profiles Nick Smith (aka Ulillillia), whose body of work includes one of the Internet's most monumental--and strange--personal websites.

64 MIN2013 MAR 20
Comments
Work

ALWW update: Eternal Life Vol 2

ERobert Ashley returns from the mysterious deep with another musical offering that won't satisfy your desire for more episodes of A Life Well Wasted, but might hold you off for a while longer.

24 MIN2012 MAR 20
Comments
ALWW update: Eternal Life Vol 2

ALWW update: Eternal Life Vol 1

ERobert Ashley checks in with you to see how you've been. Oh, did you hear that he has a new album coming out? Want to hear it?

23 MIN2011 JUL 12
Comments
ALWW update: Eternal Life Vol 1

Big Ideas

ERobert Ashley edits listener-submitted game ideas into one big, crazy game, talks to the guy who owns the rights to Tetris about his plans to save the world, gets a lecture on the future of games from a New York University professor, and meets a struggling game blogger who happens to possess freakishly enormous genitalia.

58 MIN2010 JUN 24
Comments
Big Ideas

Help

Robert Ashley helps people in videogames instead of helping people in real life, meets a comedy group who spend hundreds of hours every year playing the most boring videogame ever created, talks to a guy who quit playing games for a year, and profiles the best selling pinball designer of all time.

44 MIN2009 NOV 26
Comments
Help

Artists, Fans and Engineers

Robert Ashley visits a cosplay enthusiast, talks to the founder of an art show about videogames, discovers the strange world of fan fiction radio plays, and profiles a self-taught computer chip designer racecar driver/roller derby bruiser.

60 MIN2009 AUG 31
Comments
Artists, Fans and Engineers

B-Side: Why Game?

Listeners tell stories about why they play videogames.

25 MIN2009 MAY 28
Comments
B-Side: Why Game?

Why Game?

Robert Ashley wonders why he spends his free time playing videogames, asks random people on the street about it, talks to a researcher whose work attempts to harness the brain power wasted on gaming, gets to know an eccentric, forward-thinking game designer who lives sustainably with his family of four on $14,000 a year, and gets a first-hand account of what it’s like to work on terrible games (and what it's like to get terrible reviews) from an anonymous game developer.

52 MIN2009 APR 29
Comments
Why Game?

B-Side: The Henry Lowood Interview

Pretty much the opposite of A Life Well Wasted, this is the unedited, full interview with Stanford University gaming curator Henry Lowood, as partly heard in Episode 2.

63 MIN2009 MAR 11
Comments
B-Side: The Henry Lowood Interview

Gotta Catch 'em All

Robert Ashley explores the world of collectors and archivists, visiting a massive underground collection of videogames, a vintage pinball museum, and a program at Stanford University that hopes to save the history of online gaming.

44 MIN2009 MAR 3
Comments
Gotta Catch 'em All