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Adjacent Hex

Ghost Ship Radio Network

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Adjacent Hex
Adjacent Hex

Adjacent Hex

Ghost Ship Radio Network

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A monthly podcast all about board games.

Latest Episodes

Adjacent Hex #27 – Component Quality and SO MUCH OBLIVAEON!

Zach is back from GenCon and Doug is...around...so they talk games! Lots of games, and component quality...of games. We also discuss the new Sentinels of the Multiverse expansion, OblivAeon, for a long time. We talk about over production, some games on KS we just don’t have faith in, and making our baby cousins cry. Good times!Featured games this month:Arkham Horror 3rd editionArkham Horror LCGEscape the Dark CastleThe MindCampy MonstersZombicide: Green HordeRising 5Obli [...]

-1 s2018 SEP 21
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Adjacent Hex #27 – Component Quality and SO MUCH OBLIVAEON!

Adjacent Hex #26 – Game Expansions and the Pope...maybe?

It’s been a while, so the guys are back with an episode that’s longer than usual. Eventually they get around to the topic of the show, which is expansions (i.e. different types, when enough is enough, what they look for in expansions, etc.), but not before they advertise what may be Greater than Games’ entire 2019 catalog...without getting paid for it...because they’re bad at business. Did we mention there’s a digital version of Scythe?Featured ga [...]

-1 s2018 JUL 22
Comments
Adjacent Hex #26 – Game Expansions and the Pope...maybe?

Adjacent Hex #25 – Dumb Luck Saves Our Bacon

The guys take a look at luck in gaming, and come to the conclusion that it isn’t always a bad thing. In fact, they both kind of like it, except in certain kinds of games when they don’t, except when they do…. Skill vs. chance, is luck the great equalizer? Who knows? Flip a coin! Go?Featured games this month:Edge of DarknessBatman Gotham City ChroniclesBrutalityDescent 2.0Arkham Horror (briefly)Mansions of Madness 2.0 (briefly)Zombicide: The Green HordeBiosho [...]

-1 s2018 MAR 31
Comments
Adjacent Hex #25 – Dumb Luck Saves Our Bacon

Adjacent Hex #24 – Dice, cards, a book...choices, choices.

A discussion on the awesomeness that is Rising Sun from CMON leads to a conversation on the production quality of games. Does paying a premium price for a premium product force consumers to miss out on other great games? Would it be nice if there were cheaper versions of big box games available? We dunno...Featured games this month:Descent 2.0RaxxonSpirit IslandSub TerraIf You Had To…Sentinels of the Multiverse RPG (briefly)Escape the Dark CastleOne Deck DungeonRi [...]

-1 s2018 MAR 10
Comments
Adjacent Hex #24 – Dice, cards, a book...choices, choices.

Adjacent Hex #23 – And a Happy New Year to You, Sir!

The guys are back after a very busy holiday season with a year end roundup in which they discuss their biggest gaming surprises and disappointments of 2017, as well as a few games they’re looking forward to in 2018 (which sounds a lot like a list of games they backed on KS)! Featured games this month:- Ten Candles (briefly)- Angry Dice- Scott Pilgrim’s Precious Little Card Game- Onirim- Raxxon (briefly)- Spirit Island- Tiny Epic Defenders- Forbidden Island- Fallout- Who Goes T [...]

-1 s2018 FEB 1
Comments
Adjacent Hex #23 – And a Happy New Year to You, Sir!

Adjacent Hex #22 – A very SPOOKTACULAR...nope, no. It’s the Halloween episode!

It’s our favorite holiday during our favorite season! This year we talk about a couple of favorites (for some of us…) as well as a couple of new games, both to us and the WORLD! Witches, maniacs, Cthulhu, and... princesses...it must be Halloween!Featured games this month:- Two Rooms and a Boom- Love Letter- Lazer Ryderz- Settlers of Catan: Travel Version- Fate of the Elder Gods- Arkham Horror- Elder Sign- Affliction: Salem 1692- Last FridayAdjacent Hex [...]

-1 s2017 NOV 1
Comments
Adjacent Hex #22 – A very SPOOKTACULAR...nope, no. It’s the Halloween episode!

Adjacent Hex #21 – I’ve Seen Something Like this Before...

The guys talk about some of the conversations they’ve had with non-gamers, specifically on how board games can often seem intimidating to those unfamiliar with the hobby. Not to worry, as it seems the more games you play, the easier it becomes to learn new games. At least the mechanics...strategy is a whole different ball game.Featured games this month:- Ten Candles- Zombicide: Black Plague- Inis- Bottom of the 9th: Clubhouse- Epic Roll- Lazer Ryderz- R [...]

-1 s2017 NOV 1
Comments
Adjacent Hex #21 – I’ve Seen Something Like this Before...

Adjacent Hex #20 – Let me just check the rules and…that’s not good.

Zach and Doug (mostly Doug) take a look at rule errors they’ve made, sometimes simple, sometimes not, that have drastically changed the way games have been played. While not always making games unplayable, the guys do worry they might ruin a gaming experience for someone who has never played the game before. Doug also learns that K2 and Kilimanjaro are not the same place! Mountains!Featured games this month:-The Six Million Dollar Man-Arkham Horror LCG-Ashes: Rise of the [...]

-1 s2017 SEP 28
Comments
Adjacent Hex #20 – Let me just check the rules and…that’s not good.

Adjacent Hex #19 -Tools For Gamerkind

The boys celebrate some big news for Doug and examine how various game enhancement tools change the way we experience games. We examine tools including soundtracks and helper apps as well as special dice, component substitutions, and background music as well as fan-created supplements. We look at the level of necessity of these offerings as well as what they bring to the game experience. We also examine how closely fan-created content can run to a game without replacing the core game content.Fea [...]

-1 s2017 SEP 6
Comments
Adjacent Hex #19 -Tools For Gamerkind

Adjacent Hex #18 - The Impact of Reviewers

After another busy spring month of moving, conventions, school work and everything in between, Zach and Doug find themselves facing a distinct lack of games played. Instead, we find ourselves talking about how strongly reviewers impact our likelihood to purchase or play a game and how the availability of reviews has changed the way the industry markets games. We also examine the best practices for approaching reviews and how to discern which reviewers will be the most helpful to the consumer.Fea [...]

-1 s2017 JUN 28
Comments
Adjacent Hex #18 - The Impact of Reviewers
the END

Latest Episodes

Adjacent Hex #27 – Component Quality and SO MUCH OBLIVAEON!

Zach is back from GenCon and Doug is...around...so they talk games! Lots of games, and component quality...of games. We also discuss the new Sentinels of the Multiverse expansion, OblivAeon, for a long time. We talk about over production, some games on KS we just don’t have faith in, and making our baby cousins cry. Good times!Featured games this month:Arkham Horror 3rd editionArkham Horror LCGEscape the Dark CastleThe MindCampy MonstersZombicide: Green HordeRising 5Obli [...]

-1 s2018 SEP 21
Comments
Adjacent Hex #27 – Component Quality and SO MUCH OBLIVAEON!

Adjacent Hex #26 – Game Expansions and the Pope...maybe?

It’s been a while, so the guys are back with an episode that’s longer than usual. Eventually they get around to the topic of the show, which is expansions (i.e. different types, when enough is enough, what they look for in expansions, etc.), but not before they advertise what may be Greater than Games’ entire 2019 catalog...without getting paid for it...because they’re bad at business. Did we mention there’s a digital version of Scythe?Featured ga [...]

-1 s2018 JUL 22
Comments
Adjacent Hex #26 – Game Expansions and the Pope...maybe?

Adjacent Hex #25 – Dumb Luck Saves Our Bacon

The guys take a look at luck in gaming, and come to the conclusion that it isn’t always a bad thing. In fact, they both kind of like it, except in certain kinds of games when they don’t, except when they do…. Skill vs. chance, is luck the great equalizer? Who knows? Flip a coin! Go?Featured games this month:Edge of DarknessBatman Gotham City ChroniclesBrutalityDescent 2.0Arkham Horror (briefly)Mansions of Madness 2.0 (briefly)Zombicide: The Green HordeBiosho [...]

-1 s2018 MAR 31
Comments
Adjacent Hex #25 – Dumb Luck Saves Our Bacon

Adjacent Hex #24 – Dice, cards, a book...choices, choices.

A discussion on the awesomeness that is Rising Sun from CMON leads to a conversation on the production quality of games. Does paying a premium price for a premium product force consumers to miss out on other great games? Would it be nice if there were cheaper versions of big box games available? We dunno...Featured games this month:Descent 2.0RaxxonSpirit IslandSub TerraIf You Had To…Sentinels of the Multiverse RPG (briefly)Escape the Dark CastleOne Deck DungeonRi [...]

-1 s2018 MAR 10
Comments
Adjacent Hex #24 – Dice, cards, a book...choices, choices.

Adjacent Hex #23 – And a Happy New Year to You, Sir!

The guys are back after a very busy holiday season with a year end roundup in which they discuss their biggest gaming surprises and disappointments of 2017, as well as a few games they’re looking forward to in 2018 (which sounds a lot like a list of games they backed on KS)! Featured games this month:- Ten Candles (briefly)- Angry Dice- Scott Pilgrim’s Precious Little Card Game- Onirim- Raxxon (briefly)- Spirit Island- Tiny Epic Defenders- Forbidden Island- Fallout- Who Goes T [...]

-1 s2018 FEB 1
Comments
Adjacent Hex #23 – And a Happy New Year to You, Sir!

Adjacent Hex #22 – A very SPOOKTACULAR...nope, no. It’s the Halloween episode!

It’s our favorite holiday during our favorite season! This year we talk about a couple of favorites (for some of us…) as well as a couple of new games, both to us and the WORLD! Witches, maniacs, Cthulhu, and... princesses...it must be Halloween!Featured games this month:- Two Rooms and a Boom- Love Letter- Lazer Ryderz- Settlers of Catan: Travel Version- Fate of the Elder Gods- Arkham Horror- Elder Sign- Affliction: Salem 1692- Last FridayAdjacent Hex [...]

-1 s2017 NOV 1
Comments
Adjacent Hex #22 – A very SPOOKTACULAR...nope, no. It’s the Halloween episode!

Adjacent Hex #21 – I’ve Seen Something Like this Before...

The guys talk about some of the conversations they’ve had with non-gamers, specifically on how board games can often seem intimidating to those unfamiliar with the hobby. Not to worry, as it seems the more games you play, the easier it becomes to learn new games. At least the mechanics...strategy is a whole different ball game.Featured games this month:- Ten Candles- Zombicide: Black Plague- Inis- Bottom of the 9th: Clubhouse- Epic Roll- Lazer Ryderz- R [...]

-1 s2017 NOV 1
Comments
Adjacent Hex #21 – I’ve Seen Something Like this Before...

Adjacent Hex #20 – Let me just check the rules and…that’s not good.

Zach and Doug (mostly Doug) take a look at rule errors they’ve made, sometimes simple, sometimes not, that have drastically changed the way games have been played. While not always making games unplayable, the guys do worry they might ruin a gaming experience for someone who has never played the game before. Doug also learns that K2 and Kilimanjaro are not the same place! Mountains!Featured games this month:-The Six Million Dollar Man-Arkham Horror LCG-Ashes: Rise of the [...]

-1 s2017 SEP 28
Comments
Adjacent Hex #20 – Let me just check the rules and…that’s not good.

Adjacent Hex #19 -Tools For Gamerkind

The boys celebrate some big news for Doug and examine how various game enhancement tools change the way we experience games. We examine tools including soundtracks and helper apps as well as special dice, component substitutions, and background music as well as fan-created supplements. We look at the level of necessity of these offerings as well as what they bring to the game experience. We also examine how closely fan-created content can run to a game without replacing the core game content.Fea [...]

-1 s2017 SEP 6
Comments
Adjacent Hex #19 -Tools For Gamerkind

Adjacent Hex #18 - The Impact of Reviewers

After another busy spring month of moving, conventions, school work and everything in between, Zach and Doug find themselves facing a distinct lack of games played. Instead, we find ourselves talking about how strongly reviewers impact our likelihood to purchase or play a game and how the availability of reviews has changed the way the industry markets games. We also examine the best practices for approaching reviews and how to discern which reviewers will be the most helpful to the consumer.Fea [...]

-1 s2017 JUN 28
Comments
Adjacent Hex #18 - The Impact of Reviewers
the END