title

The Good Friends of Jackson Elias

Paul Fricker, Matthew Sanderson and Scott Dorward

11
Followers
149
Plays
The Good Friends of Jackson Elias
The Good Friends of Jackson Elias

The Good Friends of Jackson Elias

Paul Fricker, Matthew Sanderson and Scott Dorward

11
Followers
149
Plays
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The Good Friends of Jackson Elias

Latest Episodes

At the Mountains of Madness part 4

EWe’re back and we’re nearing the end of our expedition. The tunnels below this ancient, pre-human city are full of penguin droppings but somehow these aren’t the foulest things down here. Something has been polishing these floors like a giant protoplasmic Roomba. We’re not sure what it is yet, but it does seem to have a lovely singing voice. Maybe it will be our friend. It looks like it packs a mean cuddle. Main Topic: At the Mountains of Madness part 4 This is the penultimate part of our discussion of Lovecraft’s epic, At the Mountains of Madness. We’re well into the action-packed part of the story, with monsters aplenty. Sure, some of these monsters are penguins, but they do look really creepy down here in the dark. Especially the ones without any eyes. Links Some of the things we mention in this episode include: * The Dream-Quest of Unknown Kadath* The lost colony of Roanoke* Y’ha-nthlei* “The Shadow Over Innsmouth”* The Antarctic Regions by Karl Fricker* Fricker Glacier* The Generation Game* Giant penguins!* Penguin biscuits* Palimpsests* “The Shadow Out of Time”* The Private Life of Elder Things* The Narrative of Arthur Gordon Pym of Nantucket* Penguin Fringed Abyss podcast* Isaac Bonewits* Yukio Mishima* Mishima: A Life in Four Chapters* Frankenstein* The Singularity “Can you tell me how to get, how to get to…” News The Blasphemous Tome issue 5 We have finished laying out issue 5 of The Blasphemous Tome and it will soon be heading to press! The Tome is the print-only fanzine we produce exclusively for our Patreon backers. This issue features a new scenario for Call of Cthulhu, called “Number 22”, written by very our own Matt Sanderson. You will also find plenty of other juicy articles, stories and artwork, including many contributions from our wonderful listeners! If you would like to secure your copy, simply back us on

66 MIN5 d ago
Comments
At the Mountains of Madness part 4

At the Mountains of Madness part 3

EWe’re back and we’re catching up with some history. Happily, the folks who lived here before documented the entire story of their civilisation in easy-to-read comics. Even more conveniently, they carved them on walls everywhere. If more graffiti were like this, we would all be historians. Sure, it’s in an alien language and filled with concepts beyond human comprehension, but that won’t stop us piecing it together. Just give us a few hours. Main Topic: At the Mountains of Madness part 3 This is the section of At the Mountains of Madness in which Lovecraft tells us of the decline and fall of the Old Ones. While we’re experiencing the story at two degrees of remove, it’s still quite gripping. More importantly for Call of Cthulhu players, this is probably the largest history of the Mythos Lovecraft offered us in any of his tales. This is also the part of the novel where things really get moving and the novel turns into a full-bore horror story. You will find gore, slime and sinister penguins aplenty down here in the dark. Better still, the narrative pace accelerates like a speeding shoggoth. Links Things we mention in this episode include: * Eurythmy* Petrified wood* The Two-Headed Serpent* “The Shadow Out of Time”* “The Shadow Over Innsmouth”* “The Thing on the Doorstep”* Our episode about Hastur* Crack in the World* The origins of the Moon* Barbapapa* “Shoggoths in Bloom”* The Private Life of Elder Things* “The Whisperer in Darkness”* The Loney News The Blasphemous Tome issue 5 We have started work on issue 5 of The Blasphemous Tome! This is the print-only fanzine we produce exclusively for our Patreon backers. Once again, this issue will feature a new scenario for Call of Cthulhu, called “Number 22”, written by our own Matt Sanderson. You will also find plenty of other juicy articles, stories and artwork. If you have any short pieces of prose (no more than 500 words) or black-and-white art you would to submit, please send them our way before the end of this month! Dragonmeet 2019 At least some of us shall be attending Dragonmeet next month. The one-day convention takes place at the Novotel in West London on the 30th of November.

55 MIN2 w ago
Comments
At the Mountains of Madness part 3

At the Mountains of Madness part 2

EWe’re back and we’re still boring. That is to say, we’re drilling down through layers of ancient rock in search of even more ancient secrets. And it’s pretty dull. We’re sure there’s not going to be anything down there that challenges our notions of history and the nature of humanity. Probably just fossils. Yup. Everything’s going to be fine… Main Topic: At the Mountains of Madness part 2 This is the second part of our expedition through Lovecraft’s short novel, At the Mountains of Madness. Our Antarctic journey is going to be a long one. Now that we’ve actually recorded all the episodes, we can safely reveal that there are going to be five installments in total. This will take us up to the end of November, when the weather in the Northern Hemisphere should start becoming inspirational. Brrrr. Links Things we mention in this episode include: * Clark Ashton Smith* The Comanchian era* Lovecraft’s drawings of his monsters* “The Dreams in the Witch-House”* Pachinko* The Ant...

58 MINOCT 15
Comments
At the Mountains of Madness part 2

At the Mountains of Madness part 1

EWe’re back and we’re putting on our thermal underwear, ready for a long journey south. Sure, we’ve timed our trip for the summer, but it still gets a little nippy down there. We’re not inured to the cold like all those rugged New Englanders. Still, we’re looking forward to our little trip of the Mountains of Madness. We’re just hoping the locals will be as friendly as we’ve heard. Main Topic: At the Mountains of Madness At the Mountains of Madness is one of Lovecraft’s longest works and one of the most important to the development of the Mythos. It tells an epic tale of an ill-fated expedition to the Antarctic and their encounter with forgotten horrors from the distant past. Plus penguins. Lots of penguins. Just one of the flightless harbingers of terror that await our heroes As ever, we drill deep into the story in search of inspiration for our Call of Cthulhu games. This is surprisingly tricky in the early parts of the story, as Lovecraft is more concerned with explaining ...

58 MINOCT 1
Comments
At the Mountains of Madness part 1

A Dark Song

EWe’re back and we’re having a chinwag with our Holy Guardian Angel. It’s good to catch up with all the divine gossip. Arranging this chat proved a bit of an arseache, however. In these days of mobile communications, who has time to sit around in isolation for six months just to make a call? Old Abramelin did try to warn us. He even drew us pictures. Main Topic: A Dark Song This episode wraps up our recent look at the occult by discussing a recent occult horror film, seeing what angelic inspiration it can offer. A Dark Song is a British/Irish co-production from 2016 that has developed something of a cult following. While it does exaggerate aspects for dramatic effect, it may be the most realistic and sympathetic portrayal of the western magical tradition put on film. Although few real rituals involve quite so many candles. The film centres on the Abramelin Operation, a notoriously long and involved magical ritual with a reputation for driving occultists mad. As such, it is terrific inspiration for Call of Cthulhu. We pick the film apart, looking for elements we can borrow for our games. Although in one of our games, these would be fire vampires manifesting. Links Things we mention in this episode include: * Kill List* The Canal* Sightseers* The World’s End* Boleskine House* Austin Osman Spare* Sigil magic “Please don’t sing… Please don’t sing…” Other Stuff Songs The Abramellin operation calls for daily prayer, offered in praise of the most awesome entity who watches over you. Our prayers take the form of songs, and we offer them to our Patreon backers. We only have one such song for you this time, but we hope that it strikes the right note of trembling awe. Reviews We also share a lovely new Apple Podcasts review from listener TheGreatStoneFace. If this inspires you to write a review of your own, whether on Apple Podcasts or anywhere else you might find podcasts, we would be delighted!

65 MINSEP 17
Comments
A Dark Song

Special: Brian Courtemanche interview at Necronomicon 2019

EIn our second Necronomicon 2019 interview, I talk to Call of Cthulhu author, Brian Courtemanche. You may know Brian’s work from Chaosium publications such as Doors to Darkness and The House of R’lyeh. I was lucky enough to work with Brian on the upcoming Flotsam & Jetsam organised play campaign. His contribution — “The Star Brothers” — is an original take on classic Lovecraftian material, sure to appeal to new and experienced players alike. As a native New Englander, Brian brings a familiarity with Lovecraft Country to his work that most of us can only dream of. He is also a university librarian by profession, making him a Lovecraft protagonist in the flesh. We talk about how these elements and his love of local history influence his writing.

25 MINSEP 13
Comments
Special: Brian Courtemanche interview at Necronomicon 2019

Special: Matthew M Bartlett interview at Necronomicon 2019

EI first encountered Matthew M Bartlett‘s work at Necronomicon 2017. While I didn’t have the funds to buy any of his books at the time, I added them to my list. When I finally picked up Gateways to Abomination earlier this year, I knew I had to track Bartlett down at the next Necronomicon and ask him what the hell I had just read. Bartlett’s work is tricky to describe, bridging a gap between traditional Gothic and weird fiction. His world is grubby, filled with strange horrors and mutations of the flesh. Happily, Bartlett offers such explanations as he can for what it is he does and opens up his world of Leeds, MA, a little more. We also talk about Necronomicon and how his work relates to gaming. This includes Bartlett’s collaborations with Yves Tourigny, a game designer whose work you should definitely check out.

24 MINSEP 11
Comments
Special: Matthew M Bartlett interview at Necronomicon 2019

Special: Necronomicon 2019 with the Miskatonic University Podcast

EWe’re back and we’re coming to you live from Necronomicon 2019. OK, we’re not actually live. This was recorded a few weeks ago, but it was a live event at the time, so we’re standing by this. Time is an illusion. As we did in 2017, we met up with our good friends from the Miskatonic University Podcast for a live episode. While Keeper Dan was unable to make it this time, we did finally get to meet Jon Hook. As impressive a puppet as he made before, it was even better to have him there in the flesh. Left to right: Matt, Scott, Paul, Keeper Chad, Keeper Jon and Keeper Murph This time, we followed a sort of debate format. Both podcasts had polled our listeners about possible topics and we picked several of our favourites to hash out. As you might be able to tell, not all of us were in the debate club at school! We have a few more recordings from Necronomicon 2019 coming your way soon. Watch your feeds!

61 MINSEP 9
Comments
Special: Necronomicon 2019 with the Miskatonic University Podcast

Occult Horror

EWe’re back and we’re trying to keep all this blood from staining our carpets. Worse still, we can’t get the smell out goat out of our best robes. Everything will be ruined at this rate. When we decided to do an episode about occult horror, we didn’t think the real horror was going to be the cleaning bills. The sacrifices we make! Main Topic: Occult Horror After spending a couple of episodes discussing how Lovecraft and Call of Cthulhu relate to real occultism, we thought we’d get a little more lurid. This is our look at the genre of occult horror, which is something quite different than occultism. It is the blood-drenched, Satan-worshipping, virgin-sacrificing insanity that you would encounter in more disreputable sources, such as tabloids or Dennis Wheatley novels. OK, still more believable than the Daily Mail. We begin by trying to define the genre and mentioning some of its more famous proponents, at least in twentieth-century literature. Our terms established, we then break occult horror down into its main tropes and discuss how we might use these in our games. Call of Cthulhu may not precisely be an occult horror game, but it is suffused with the genre’s sulphurous influence. Links Some of the things we mention in this episode include: * Folk horror* Writers of the Golden Dawn: Bram Stoker, Arthur Machen, AE Waite, Algernon Blackwood, Sir Arthur Conan Doyle, Sax Rohmer, Dion Fortune, E Nesbit, WB Yeats and Aleister Crowley.* “Man-Size in Marble”* Simon Iff* Moonchild* The Cottingley Fairies* Montague Summers* The Malleus Maleficarum* Dennis Wheatley* The Devil Rides Out* They Used Dark Forces* To the Devil a Daughter* Jack Chick* The Dennis Wheatley Library of the Occult* Black Sabbath* Tim Powers* Arturo Pérez-Reverte* Dreams in the Witch House* Tantra* “Casting the Runes”* “The Caller of the Black”* From Hell*

67 MINSEP 3
Comments
Occult Horror

The Occult and Lovecraft

EWe’re back and we’re wondering why all these robed figures around us are chanting the name of Cthulhu? Don’t they know that Lovecraft made him up? What do they expect to get out of this? Can they really call upon his power? And, if so, how can we get in on this sweet racket? Main Topic: The Occult and Lovecraft This is the second part of our look into the relationship between Lovecraft’s work and real occult practices. Last episode, we looked into how Lovecraft drew upon his superficial knowledge of the occult to add verisimilitude to his stories. This time, we’re exploring something far weirder: occultists who have incorporated Lovecraft’s work into their own practices. That’s one weird-looking D20. Once again, Mike Mason joins us on our journey into mystery. His knowledge as line editor for Call of Cthulhu comes in especially handy when we delve into the gaming aspects of our topic. Which Call of Cthulhu scenarios draw upon occult traditions? What is the difference between the Occult and Cthulhu Mythos skills? How might we use the occult in our own games? And why is Mike chanting and pulling out that obsidian dagger? Links Things we discuss in this episode include: Cthulhu Mythos Occultism * Kenneth Grant* Austin Osman Spare* The Magical Revival* Aleister Crowley and the Hidden God* Cults of the Shadow* The Typhonian OTO * Strange Eons by Robert Bloch* The Laundry Files* Michael Bertiaux and The Voudon Gnostic Workbook* Chaos magic* Phil Hine* Chaos International* The Pseudonomicon* Anton LaVey and the Church of Satan* The Satanic Rituals* The Simon Necronomicon* The Esoteric Order of Dagon The Occult in Call of Cthulhu * Cthulhu by Gaslight* The Society for Psychical Research* The Golden Dawn* Sacraments of Evil*

69 MINAUG 19
Comments
The Occult and Lovecraft

Latest Episodes

At the Mountains of Madness part 4

EWe’re back and we’re nearing the end of our expedition. The tunnels below this ancient, pre-human city are full of penguin droppings but somehow these aren’t the foulest things down here. Something has been polishing these floors like a giant protoplasmic Roomba. We’re not sure what it is yet, but it does seem to have a lovely singing voice. Maybe it will be our friend. It looks like it packs a mean cuddle. Main Topic: At the Mountains of Madness part 4 This is the penultimate part of our discussion of Lovecraft’s epic, At the Mountains of Madness. We’re well into the action-packed part of the story, with monsters aplenty. Sure, some of these monsters are penguins, but they do look really creepy down here in the dark. Especially the ones without any eyes. Links Some of the things we mention in this episode include: * The Dream-Quest of Unknown Kadath* The lost colony of Roanoke* Y’ha-nthlei* “The Shadow Over Innsmouth”* The Antarctic Regions by Karl Fricker* Fricker Glacier* The Generation Game* Giant penguins!* Penguin biscuits* Palimpsests* “The Shadow Out of Time”* The Private Life of Elder Things* The Narrative of Arthur Gordon Pym of Nantucket* Penguin Fringed Abyss podcast* Isaac Bonewits* Yukio Mishima* Mishima: A Life in Four Chapters* Frankenstein* The Singularity “Can you tell me how to get, how to get to…” News The Blasphemous Tome issue 5 We have finished laying out issue 5 of The Blasphemous Tome and it will soon be heading to press! The Tome is the print-only fanzine we produce exclusively for our Patreon backers. This issue features a new scenario for Call of Cthulhu, called “Number 22”, written by very our own Matt Sanderson. You will also find plenty of other juicy articles, stories and artwork, including many contributions from our wonderful listeners! If you would like to secure your copy, simply back us on

66 MIN5 d ago
Comments
At the Mountains of Madness part 4

At the Mountains of Madness part 3

EWe’re back and we’re catching up with some history. Happily, the folks who lived here before documented the entire story of their civilisation in easy-to-read comics. Even more conveniently, they carved them on walls everywhere. If more graffiti were like this, we would all be historians. Sure, it’s in an alien language and filled with concepts beyond human comprehension, but that won’t stop us piecing it together. Just give us a few hours. Main Topic: At the Mountains of Madness part 3 This is the section of At the Mountains of Madness in which Lovecraft tells us of the decline and fall of the Old Ones. While we’re experiencing the story at two degrees of remove, it’s still quite gripping. More importantly for Call of Cthulhu players, this is probably the largest history of the Mythos Lovecraft offered us in any of his tales. This is also the part of the novel where things really get moving and the novel turns into a full-bore horror story. You will find gore, slime and sinister penguins aplenty down here in the dark. Better still, the narrative pace accelerates like a speeding shoggoth. Links Things we mention in this episode include: * Eurythmy* Petrified wood* The Two-Headed Serpent* “The Shadow Out of Time”* “The Shadow Over Innsmouth”* “The Thing on the Doorstep”* Our episode about Hastur* Crack in the World* The origins of the Moon* Barbapapa* “Shoggoths in Bloom”* The Private Life of Elder Things* “The Whisperer in Darkness”* The Loney News The Blasphemous Tome issue 5 We have started work on issue 5 of The Blasphemous Tome! This is the print-only fanzine we produce exclusively for our Patreon backers. Once again, this issue will feature a new scenario for Call of Cthulhu, called “Number 22”, written by our own Matt Sanderson. You will also find plenty of other juicy articles, stories and artwork. If you have any short pieces of prose (no more than 500 words) or black-and-white art you would to submit, please send them our way before the end of this month! Dragonmeet 2019 At least some of us shall be attending Dragonmeet next month. The one-day convention takes place at the Novotel in West London on the 30th of November.

55 MIN2 w ago
Comments
At the Mountains of Madness part 3

At the Mountains of Madness part 2

EWe’re back and we’re still boring. That is to say, we’re drilling down through layers of ancient rock in search of even more ancient secrets. And it’s pretty dull. We’re sure there’s not going to be anything down there that challenges our notions of history and the nature of humanity. Probably just fossils. Yup. Everything’s going to be fine… Main Topic: At the Mountains of Madness part 2 This is the second part of our expedition through Lovecraft’s short novel, At the Mountains of Madness. Our Antarctic journey is going to be a long one. Now that we’ve actually recorded all the episodes, we can safely reveal that there are going to be five installments in total. This will take us up to the end of November, when the weather in the Northern Hemisphere should start becoming inspirational. Brrrr. Links Things we mention in this episode include: * Clark Ashton Smith* The Comanchian era* Lovecraft’s drawings of his monsters* “The Dreams in the Witch-House”* Pachinko* The Ant...

58 MINOCT 15
Comments
At the Mountains of Madness part 2

At the Mountains of Madness part 1

EWe’re back and we’re putting on our thermal underwear, ready for a long journey south. Sure, we’ve timed our trip for the summer, but it still gets a little nippy down there. We’re not inured to the cold like all those rugged New Englanders. Still, we’re looking forward to our little trip of the Mountains of Madness. We’re just hoping the locals will be as friendly as we’ve heard. Main Topic: At the Mountains of Madness At the Mountains of Madness is one of Lovecraft’s longest works and one of the most important to the development of the Mythos. It tells an epic tale of an ill-fated expedition to the Antarctic and their encounter with forgotten horrors from the distant past. Plus penguins. Lots of penguins. Just one of the flightless harbingers of terror that await our heroes As ever, we drill deep into the story in search of inspiration for our Call of Cthulhu games. This is surprisingly tricky in the early parts of the story, as Lovecraft is more concerned with explaining ...

58 MINOCT 1
Comments
At the Mountains of Madness part 1

A Dark Song

EWe’re back and we’re having a chinwag with our Holy Guardian Angel. It’s good to catch up with all the divine gossip. Arranging this chat proved a bit of an arseache, however. In these days of mobile communications, who has time to sit around in isolation for six months just to make a call? Old Abramelin did try to warn us. He even drew us pictures. Main Topic: A Dark Song This episode wraps up our recent look at the occult by discussing a recent occult horror film, seeing what angelic inspiration it can offer. A Dark Song is a British/Irish co-production from 2016 that has developed something of a cult following. While it does exaggerate aspects for dramatic effect, it may be the most realistic and sympathetic portrayal of the western magical tradition put on film. Although few real rituals involve quite so many candles. The film centres on the Abramelin Operation, a notoriously long and involved magical ritual with a reputation for driving occultists mad. As such, it is terrific inspiration for Call of Cthulhu. We pick the film apart, looking for elements we can borrow for our games. Although in one of our games, these would be fire vampires manifesting. Links Things we mention in this episode include: * Kill List* The Canal* Sightseers* The World’s End* Boleskine House* Austin Osman Spare* Sigil magic “Please don’t sing… Please don’t sing…” Other Stuff Songs The Abramellin operation calls for daily prayer, offered in praise of the most awesome entity who watches over you. Our prayers take the form of songs, and we offer them to our Patreon backers. We only have one such song for you this time, but we hope that it strikes the right note of trembling awe. Reviews We also share a lovely new Apple Podcasts review from listener TheGreatStoneFace. If this inspires you to write a review of your own, whether on Apple Podcasts or anywhere else you might find podcasts, we would be delighted!

65 MINSEP 17
Comments
A Dark Song

Special: Brian Courtemanche interview at Necronomicon 2019

EIn our second Necronomicon 2019 interview, I talk to Call of Cthulhu author, Brian Courtemanche. You may know Brian’s work from Chaosium publications such as Doors to Darkness and The House of R’lyeh. I was lucky enough to work with Brian on the upcoming Flotsam & Jetsam organised play campaign. His contribution — “The Star Brothers” — is an original take on classic Lovecraftian material, sure to appeal to new and experienced players alike. As a native New Englander, Brian brings a familiarity with Lovecraft Country to his work that most of us can only dream of. He is also a university librarian by profession, making him a Lovecraft protagonist in the flesh. We talk about how these elements and his love of local history influence his writing.

25 MINSEP 13
Comments
Special: Brian Courtemanche interview at Necronomicon 2019

Special: Matthew M Bartlett interview at Necronomicon 2019

EI first encountered Matthew M Bartlett‘s work at Necronomicon 2017. While I didn’t have the funds to buy any of his books at the time, I added them to my list. When I finally picked up Gateways to Abomination earlier this year, I knew I had to track Bartlett down at the next Necronomicon and ask him what the hell I had just read. Bartlett’s work is tricky to describe, bridging a gap between traditional Gothic and weird fiction. His world is grubby, filled with strange horrors and mutations of the flesh. Happily, Bartlett offers such explanations as he can for what it is he does and opens up his world of Leeds, MA, a little more. We also talk about Necronomicon and how his work relates to gaming. This includes Bartlett’s collaborations with Yves Tourigny, a game designer whose work you should definitely check out.

24 MINSEP 11
Comments
Special: Matthew M Bartlett interview at Necronomicon 2019

Special: Necronomicon 2019 with the Miskatonic University Podcast

EWe’re back and we’re coming to you live from Necronomicon 2019. OK, we’re not actually live. This was recorded a few weeks ago, but it was a live event at the time, so we’re standing by this. Time is an illusion. As we did in 2017, we met up with our good friends from the Miskatonic University Podcast for a live episode. While Keeper Dan was unable to make it this time, we did finally get to meet Jon Hook. As impressive a puppet as he made before, it was even better to have him there in the flesh. Left to right: Matt, Scott, Paul, Keeper Chad, Keeper Jon and Keeper Murph This time, we followed a sort of debate format. Both podcasts had polled our listeners about possible topics and we picked several of our favourites to hash out. As you might be able to tell, not all of us were in the debate club at school! We have a few more recordings from Necronomicon 2019 coming your way soon. Watch your feeds!

61 MINSEP 9
Comments
Special: Necronomicon 2019 with the Miskatonic University Podcast

Occult Horror

EWe’re back and we’re trying to keep all this blood from staining our carpets. Worse still, we can’t get the smell out goat out of our best robes. Everything will be ruined at this rate. When we decided to do an episode about occult horror, we didn’t think the real horror was going to be the cleaning bills. The sacrifices we make! Main Topic: Occult Horror After spending a couple of episodes discussing how Lovecraft and Call of Cthulhu relate to real occultism, we thought we’d get a little more lurid. This is our look at the genre of occult horror, which is something quite different than occultism. It is the blood-drenched, Satan-worshipping, virgin-sacrificing insanity that you would encounter in more disreputable sources, such as tabloids or Dennis Wheatley novels. OK, still more believable than the Daily Mail. We begin by trying to define the genre and mentioning some of its more famous proponents, at least in twentieth-century literature. Our terms established, we then break occult horror down into its main tropes and discuss how we might use these in our games. Call of Cthulhu may not precisely be an occult horror game, but it is suffused with the genre’s sulphurous influence. Links Some of the things we mention in this episode include: * Folk horror* Writers of the Golden Dawn: Bram Stoker, Arthur Machen, AE Waite, Algernon Blackwood, Sir Arthur Conan Doyle, Sax Rohmer, Dion Fortune, E Nesbit, WB Yeats and Aleister Crowley.* “Man-Size in Marble”* Simon Iff* Moonchild* The Cottingley Fairies* Montague Summers* The Malleus Maleficarum* Dennis Wheatley* The Devil Rides Out* They Used Dark Forces* To the Devil a Daughter* Jack Chick* The Dennis Wheatley Library of the Occult* Black Sabbath* Tim Powers* Arturo Pérez-Reverte* Dreams in the Witch House* Tantra* “Casting the Runes”* “The Caller of the Black”* From Hell*

67 MINSEP 3
Comments
Occult Horror

The Occult and Lovecraft

EWe’re back and we’re wondering why all these robed figures around us are chanting the name of Cthulhu? Don’t they know that Lovecraft made him up? What do they expect to get out of this? Can they really call upon his power? And, if so, how can we get in on this sweet racket? Main Topic: The Occult and Lovecraft This is the second part of our look into the relationship between Lovecraft’s work and real occult practices. Last episode, we looked into how Lovecraft drew upon his superficial knowledge of the occult to add verisimilitude to his stories. This time, we’re exploring something far weirder: occultists who have incorporated Lovecraft’s work into their own practices. That’s one weird-looking D20. Once again, Mike Mason joins us on our journey into mystery. His knowledge as line editor for Call of Cthulhu comes in especially handy when we delve into the gaming aspects of our topic. Which Call of Cthulhu scenarios draw upon occult traditions? What is the difference between the Occult and Cthulhu Mythos skills? How might we use the occult in our own games? And why is Mike chanting and pulling out that obsidian dagger? Links Things we discuss in this episode include: Cthulhu Mythos Occultism * Kenneth Grant* Austin Osman Spare* The Magical Revival* Aleister Crowley and the Hidden God* Cults of the Shadow* The Typhonian OTO * Strange Eons by Robert Bloch* The Laundry Files* Michael Bertiaux and The Voudon Gnostic Workbook* Chaos magic* Phil Hine* Chaos International* The Pseudonomicon* Anton LaVey and the Church of Satan* The Satanic Rituals* The Simon Necronomicon* The Esoteric Order of Dagon The Occult in Call of Cthulhu * Cthulhu by Gaslight* The Society for Psychical Research* The Golden Dawn* Sacraments of Evil*

69 MINAUG 19
Comments
The Occult and Lovecraft
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