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Playmakers: The Game Industry Podcast

Jordan Blackman

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Playmakers: The Game Industry Podcast
Playmakers: The Game Industry Podcast

Playmakers: The Game Industry Podcast

Jordan Blackman

0
Followers
1
Plays
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About Us

In each episode, host Jordan Blackman brings on game industry leaders and then dives deep into their experiences and know-how to uncover useful takeaways. Topics include rapid prototyping, specific game design strategies, tactics for Kickstarter success, venture capital funding, and much more.Tune in to hear from guests such as Lorne Lanning, Robin Hunicke, and Brian Allgeier.

Latest Episodes

Managing Your Game Industry Career with Marc Mencher

Marc’s first gaming job was at Sphere, which was later renamed to Spectrum Holobyte. He worked as a software engineer on the games Vet and Falcon 1. When Spectrum Holobyte merged with Microprose in 1993, Mencher was asked to staff the entity and hired over 200 people. He later joined The 3DO Company, a game console manufacturer, as Staffing Manager, and helped to build The 3DO Studio (The 3DO Company’s Game Development Studio) from scratch, hiring over 300 people.

39 MIN2017 AUG 3
Comments
Managing Your Game Industry Career with Marc Mencher

Aligning Game Chi on Deadspace & Battlefield with Ian Milham

EIan has been in the gaming business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline. In 2016 he became Game Director for Crystal Dynamics directing the Tomb Raider Series.

41 MIN2017 JUL 28
Comments
Aligning Game Chi on Deadspace & Battlefield with Ian Milham

Inside a Mobile Design Consultancy with Adrian Crook

EAdrian Crook is an award-winning game design consultant with over 20 years’ experience in the social, casual, and core games sectors. He has produced and designed over two dozen products across platforms ranging from early Nintendo and Sega Genesis to PlayStation 1, PlayStation 2, PC, Xbox 360, Wii, Facebook, iOS, and Online.

49 MIN2017 JUL 18
Comments
Inside a Mobile Design Consultancy with Adrian Crook

The 4 Pillars of Game Biz Success with Gordon Bellamy

EGordon P. Bellamy is an American video game executive. He has over 19 years of experience and leadership in the interactive entertainment industry. Gordon was the Executive Director of the International Game Developers Association from August 2010 until July 2012.

41 MIN2017 JUL 14
Comments
The 4 Pillars of Game Biz Success with Gordon Bellamy

Directing AAA Video Games with Brian Allgeier

An American video game designer who is best known for his work as the lead designer and creative director on the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and PlayStation 4.

40 MIN2017 JUL 11
Comments
Directing AAA Video Games with Brian Allgeier

Casual Gaming Design Process with Dave Rohrl

EDave Rohrl has more than 22 years experience designing and producing online games for a mass audience. Over the course of his career, he has led design or production on more than 50 games and overseen or consulted on dozens more and held senior positions at Pogo, PopCap, Zynga, and Playdom.

57 MIN2017 JUL 4
Comments
Casual Gaming Design Process with Dave Rohrl

UX For Mobile Game Performance with Alfonzo Burton

EAlfonzo Burton is one of the top designers in UI/UX. His insight and unsurpassed design techniques have been utilized by many of the top grossing games in the marketplace to date, many achieving the 100-Million-dollar mark. Alfonzo has founded two design companies that have both been a driving force in UI/UX for the past 15 years.

33 MIN2017 JUN 21
Comments
UX For Mobile Game Performance with Alfonzo Burton

Empathy & Emotion in Game Design with Robin Hunicke

ERobin Hunicke is an innovative American video game artist. She's also a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke is recognized in the industry for her support of independent game development, experimentation in game design, research in dynamic difficulty adjustment, and the advocacy of women within the games industry.

61 MIN2017 JUN 2
Comments
Empathy & Emotion in Game Design with Robin Hunicke

Game Design as a Way of Being with Eric Zimmerman

EEric Zimmerman is a game designer the co-author of four books including Rules of Play with Katie Salen, which was published in November 2004. Eric Zimmerman has written at least 24 essays and white-papers since 1996, mostly pertaining to game development from an academic standpoint. He's currently a founding faculty at the NYU Game Center. Eric Zimmerman is deeply embedded in New York Game scene. Having originally cofounded Gamelab, the studio that went out to create Diner Dash.

37 MIN2017 MAY 25
Comments
Game Design as a Way of Being with Eric Zimmerman

The Secret Sauce of Story Design with Writer Ed Kuehnel

EEd Kuehnel, a screenwriter (Lumberjack Man) and game writer who has worked on over fifty video games for publishers such as Disney Interactive, Paramount Digital, Vivendi/Universal and Ubisoft.

54 MIN2017 MAY 17
Comments
The Secret Sauce of Story Design with Writer Ed Kuehnel

Latest Episodes

Managing Your Game Industry Career with Marc Mencher

Marc’s first gaming job was at Sphere, which was later renamed to Spectrum Holobyte. He worked as a software engineer on the games Vet and Falcon 1. When Spectrum Holobyte merged with Microprose in 1993, Mencher was asked to staff the entity and hired over 200 people. He later joined The 3DO Company, a game console manufacturer, as Staffing Manager, and helped to build The 3DO Studio (The 3DO Company’s Game Development Studio) from scratch, hiring over 300 people.

39 MIN2017 AUG 3
Comments
Managing Your Game Industry Career with Marc Mencher

Aligning Game Chi on Deadspace & Battlefield with Ian Milham

EIan has been in the gaming business for twenty years, including time as an environment artist, the art director for the Dead Space games, and the creative director of Battlefields 4 and Hardline. In 2016 he became Game Director for Crystal Dynamics directing the Tomb Raider Series.

41 MIN2017 JUL 28
Comments
Aligning Game Chi on Deadspace & Battlefield with Ian Milham

Inside a Mobile Design Consultancy with Adrian Crook

EAdrian Crook is an award-winning game design consultant with over 20 years’ experience in the social, casual, and core games sectors. He has produced and designed over two dozen products across platforms ranging from early Nintendo and Sega Genesis to PlayStation 1, PlayStation 2, PC, Xbox 360, Wii, Facebook, iOS, and Online.

49 MIN2017 JUL 18
Comments
Inside a Mobile Design Consultancy with Adrian Crook

The 4 Pillars of Game Biz Success with Gordon Bellamy

EGordon P. Bellamy is an American video game executive. He has over 19 years of experience and leadership in the interactive entertainment industry. Gordon was the Executive Director of the International Game Developers Association from August 2010 until July 2012.

41 MIN2017 JUL 14
Comments
The 4 Pillars of Game Biz Success with Gordon Bellamy

Directing AAA Video Games with Brian Allgeier

An American video game designer who is best known for his work as the lead designer and creative director on the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2, PlayStation 3, and PlayStation 4.

40 MIN2017 JUL 11
Comments
Directing AAA Video Games with Brian Allgeier

Casual Gaming Design Process with Dave Rohrl

EDave Rohrl has more than 22 years experience designing and producing online games for a mass audience. Over the course of his career, he has led design or production on more than 50 games and overseen or consulted on dozens more and held senior positions at Pogo, PopCap, Zynga, and Playdom.

57 MIN2017 JUL 4
Comments
Casual Gaming Design Process with Dave Rohrl

UX For Mobile Game Performance with Alfonzo Burton

EAlfonzo Burton is one of the top designers in UI/UX. His insight and unsurpassed design techniques have been utilized by many of the top grossing games in the marketplace to date, many achieving the 100-Million-dollar mark. Alfonzo has founded two design companies that have both been a driving force in UI/UX for the past 15 years.

33 MIN2017 JUN 21
Comments
UX For Mobile Game Performance with Alfonzo Burton

Empathy & Emotion in Game Design with Robin Hunicke

ERobin Hunicke is an innovative American video game artist. She's also a professor of game design at UC Santa Cruz and the co-founder of Funomena. Hunicke is recognized in the industry for her support of independent game development, experimentation in game design, research in dynamic difficulty adjustment, and the advocacy of women within the games industry.

61 MIN2017 JUN 2
Comments
Empathy & Emotion in Game Design with Robin Hunicke

Game Design as a Way of Being with Eric Zimmerman

EEric Zimmerman is a game designer the co-author of four books including Rules of Play with Katie Salen, which was published in November 2004. Eric Zimmerman has written at least 24 essays and white-papers since 1996, mostly pertaining to game development from an academic standpoint. He's currently a founding faculty at the NYU Game Center. Eric Zimmerman is deeply embedded in New York Game scene. Having originally cofounded Gamelab, the studio that went out to create Diner Dash.

37 MIN2017 MAY 25
Comments
Game Design as a Way of Being with Eric Zimmerman

The Secret Sauce of Story Design with Writer Ed Kuehnel

EEd Kuehnel, a screenwriter (Lumberjack Man) and game writer who has worked on over fifty video games for publishers such as Disney Interactive, Paramount Digital, Vivendi/Universal and Ubisoft.

54 MIN2017 MAY 17
Comments
The Secret Sauce of Story Design with Writer Ed Kuehnel