title

Retro Game Audio

Retro Game Audio

3
Followers
3
Plays
Retro Game Audio
Retro Game Audio

Retro Game Audio

Retro Game Audio

3
Followers
3
Plays
OVERVIEWEPISODESYOU MAY ALSO LIKE

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About Us

Retro Game Audio is a monthly podcast dedicated to exploring the sound design and history of classic video game music. Hosted by Patrick Todd and Steve Lakawicz, Retro Game Audio hopes to not only highlight great video game music, but to also help listene

Latest Episodes

Mini Episode 1: Castlevania 1's Weird Audio Glitch

EWelcome to the first "mini episode" of Retro Game Audio. Steve and Patrick explore some odd instances of triangle "Pitch 0" appearing in the Castlevania 1 soundtrack.

16 MINOCT 18
Comments
Mini Episode 1: Castlevania 1's Weird Audio Glitch

Episode 31: Halloween Mix IV

EWe're back with another Halloween playlist of spooky VGM. Here is the link to the music-only version of this episode, which includes a download option: https://soundcloud.com/retrogameaudio/halloween-mix-iv-music-only/s-bCwbD Apano Sin (Amiga) Der Langrisser (SFC) Alien Target (Amiga) Etrian Odyssey III (DS) Dungeon Explorer (PCE) Adventure of Tokyo Disney Sea (GBA) Tempest 1200 (Amiga) Castlevania: Curse of Darkness (PS2) Battle Heat (PC-FX) Mortal Kombat II (Sega Genesis) Necronom (Amiga) Fantasm Soldier Valis II (PC-98) Rings of Medusa (Atari ST) Muppet Monster Adventure (PS1) Mystic Formula (PCE) Banjo-Kazooie (N64) Sabre Team (Amiga) Wild Arms (PS1) E.V.O.: Search for Eden (SNES) Lunar: The Silver Star (Sega CD) Alien III (Amiga) Disgaea: Hour of Darkness (PS2) Beyond Shadowgate (PCE) Donkey Kong Country 2 (SNES) Neutopia II (PCE) Wild Arms XF (PSP) Efera & Jiliora (PCE) Dragon Slayer: The Legend of Heroes (SNES) Psychosis (PCE) Diablo II (PC) Special thanks to Alex Menchi, who...

76 MINOCT 9
Comments
Episode 31: Halloween Mix IV

Episode 30: Castlevania Bloodlines

EPatrick and Steve are joined once again by Kevin Burke to discuss the Castlevania Bloodlines soundtrack. Sampled from a modded Sega Genesis to achieve a crisp, bright sound, we do a complete listen-through as we also explore some of the technical aspects of its creation. Show notes 1:35 - Kevin's vgm audio sources on original hardware project 6:22 - Bloodlines' history and context 9:10 - Konami's history with hardware and sound design, leading to the Genesis 15:53 - Contra Hard Corps discussion 18:27 - Bloodlines listen-through and discussion 28:10 - Why the sound mod makes the soundtrack sound better 39:41 - Demonstration of algorithm 4, polyphony in a single "monophonic" patch 45:03 - All FM instruments demonstration 51:35 - The "x" shaped envelopes used to create a gnarly instrument 54:06 - Michiru Yamane overview 1:01:57 - More game discussion and Portrait of Ruin tangent 1:06:28 - Demonstration of noise/hiss from the sound mod 1:22:20 - Bloodlines' music in later CV titles 1:25:48 - What Else Is Going On? 1:36:20 - Name that Game 1:37:16 - Song of the Week

100 MINAPR 2
Comments
Episode 30: Castlevania Bloodlines

Episode 29: SimCity NES & MAGFest 2019 Recap

EWe're back! Kicking off season 3 with an in depth analysis of the sound design in the long-lost SimCity NES game. Patrick and Steve also talk about MAGFest. For more history on this version of SimCity, visit https://gamehistory.org/simcity/ LuigiBlood's mashup of NES and SNES Metropolis: https://www.youtube.com/watch?v=RpSTa1X4xMw

74 MINJAN 18
Comments
Episode 29: SimCity NES & MAGFest 2019 Recap

Episode 28: Halloween Mix III

EWe return with our 3rd annual Halloween playlist of spooky video game music! Lots of obscure and great tunes. Also, an announcement about the upcoming 3rd season of Retro Game Audio. You can listen to & download the music-only version of this episode here: https://soundcloud.com/retrogameaudio/halloween-mix-iii-music-only/s-uw4U2 Tracklist: Agony (Amiga) Devil Crush (PCE) Armalyte (C64) Lunar 2: Eternal Blue (Sega CD) Assassin (Amiga) Suikoden 2 (PS1) Ghost Battle (Atari ST) The Legend of Zelda: A Link to the Past (SNES) Aquaventura (Amiga) Mario Kart (N64) The Hobbit (C64) Final Fantasy XI (PS2) Astaroth (Amiga) ActRaiser (SNES) Dragon's Kingdom (Amiga) Star Ocean III (PS2) Alien Syndrome (C64) Akumajō Dracula (Sharp X68000) Dune (Amiga) Super Mario RPG (SNES) Battle Squadron (Amiga) Logical (Atari ST) Extase (Amiga) 38万キロの虚空 (X68k) Ghouls 'n Ghosts (Amiga) Leavin' Teramis (Atari ST) Superfrog (Amiga) SD Snatcher (MSX2) Zombi (Atari ST) Bubsy (SNES) Once again thanks to Alex...

108 MIN2018 OCT 31
Comments
Episode 28: Halloween Mix III

Episode 27: The Sunsoft 5B & Mr. Gimmick!

EPatrick and Steve discuss the Sunsoft 5B famicom sound expansion and the sound design of Mr. Gimmick. This episode includes some previously-unknown information about Gimmick!, and also a complete listen-through of the soundtrack sampled from original hardware. Show notes: 0:00:43 - introduction & general gameplay discussion 0:13:49 - the 5B sound expansion 0:26:07 - the gimmick ps1 soundtrack 0:28:10 - imatrackman's "buzzer" cover 0:32:24 - the history of Gimmick! and Masashi Kageyama 0:38:09 - the PAL soundtrack (Mr. Gimmick!) 0:42:26 - the cancelled US port 0:44:19 - soundtrack listen-through and analysis 1:28:07 - sunsoft bass 1:38:27 - the origin of strange memories of death 1:42:36 - "so what's up?" / comments 1:50:43 - name that game 1:53:06 - song of the "week"

115 MIN2018 APR 9
Comments
Episode 27: The Sunsoft 5B & Mr. Gimmick!

Episode 26: Recording Chiptunes from Hardware

EPatrick and Steve are joined by Jeffrey Roberts to discuss the optimal set-ups for recording chiptunes and video game music from hardware. We review the audio outputs, recommended mods, audio formats, and flashcarts/ devices for a variety of consoles. 12:43 - NES 23:00 - Sound Expansion on the NES 31:02 - Top Loader NES 32:29 - Nintendo Famicom 38:02 - Game Boy & Game Boy Color 50:36 - Super Game Boy 55:04 - Super Nintendo 1:07:29 - Sega Genesis/ Mega Drive 1:19:40 - Sega Nomad 1:23:22 - Sega Master System 1:30:12 - Sega Game Gear 1:35:29 - TurboGrafx / PCE 1:41:29 - Atari Lynx 1:43:44 - Neo Geo AES Follow Jeff's band Marshall Art on twitter: https://twitter.com/MarshallArtBand Cover photo credit: https://www.instagram.com/lippemfg/

116 MIN2018 FEB 10
Comments
Episode 26: Recording Chiptunes from Hardware

Episode 25: MSX Computers

EPatrick and Steve are joined by ImaTrackMan to discuss the MSX standard and its audio. After a bit of history discussion, we take a look at its PSG audio, followed by the following expansions and updates: SFG, MSX-AUDIO, SCC, OPLL / MSX-MUSIC, PCM / MIDI, and Moonsound. We include some pretty great music selections and hope you enjoy!

150 MIN2017 DEC 16
Comments
Episode 25: MSX Computers

Episode 24: Halloween Mix II

EIt's that time of year again! We've compiled another playlist of spooky video game music for your listening pleasure. Most tracks picked by Patrick and Steve, with a couple guest selections (see soundcloud comments for more info). Special thanks to Alex Menchi for providing the rips of most of the Amiga selections found in this episode. You can find a lot of Amiga music on his youtube channel here: https://www.youtube.com/user/alexmenchi Last year's Halloween episode can be found here: https://soundcloud.com/retrogameaudio/episode-14-halloween-mix-music-only/s-kYCYf Tracklist: 0:00 Alien Breed (Amiga) 4:40 Tactics Ogre (SNES) 6:46 Robocop 3D (Amiga) 8:10 QuackShot (Sega Genesis) 9:10 Apidya (Amiga) 11:41 Castlevania: Harmony of Dissonance (GBA) 13:58 Darxide (Sega 32x) 16:53 Addams Family: Pugsly's Scavenger Hunt (SNES) 18:47 Weird Dreams (Amiga) 21:51 Xak: The Art of Visual Stage (X68000) 24:32 Lotus II (Amiga) 25:39 Earthworm Jim (Sega CD) 29:36 Pinball Fantasies (Amiga) 30:56 Bra...

77 MIN2017 OCT 15
Comments
Episode 24: Halloween Mix II

Episode 23: Capcom's NES Music

EPatrick and Steve are joined by Oliver to discuss Capcom's Famicom and NES music. We do a pretty deep dive into some of the strange nuances and quirks of their sound engines, as well as observe how their sound progressed over time. We also share at least one song from every FC/ NES title of theirs, in chronological order of release.

207 MIN2017 SEP 29
Comments
Episode 23: Capcom's NES Music

Latest Episodes

Mini Episode 1: Castlevania 1's Weird Audio Glitch

EWelcome to the first "mini episode" of Retro Game Audio. Steve and Patrick explore some odd instances of triangle "Pitch 0" appearing in the Castlevania 1 soundtrack.

16 MINOCT 18
Comments
Mini Episode 1: Castlevania 1's Weird Audio Glitch

Episode 31: Halloween Mix IV

EWe're back with another Halloween playlist of spooky VGM. Here is the link to the music-only version of this episode, which includes a download option: https://soundcloud.com/retrogameaudio/halloween-mix-iv-music-only/s-bCwbD Apano Sin (Amiga) Der Langrisser (SFC) Alien Target (Amiga) Etrian Odyssey III (DS) Dungeon Explorer (PCE) Adventure of Tokyo Disney Sea (GBA) Tempest 1200 (Amiga) Castlevania: Curse of Darkness (PS2) Battle Heat (PC-FX) Mortal Kombat II (Sega Genesis) Necronom (Amiga) Fantasm Soldier Valis II (PC-98) Rings of Medusa (Atari ST) Muppet Monster Adventure (PS1) Mystic Formula (PCE) Banjo-Kazooie (N64) Sabre Team (Amiga) Wild Arms (PS1) E.V.O.: Search for Eden (SNES) Lunar: The Silver Star (Sega CD) Alien III (Amiga) Disgaea: Hour of Darkness (PS2) Beyond Shadowgate (PCE) Donkey Kong Country 2 (SNES) Neutopia II (PCE) Wild Arms XF (PSP) Efera & Jiliora (PCE) Dragon Slayer: The Legend of Heroes (SNES) Psychosis (PCE) Diablo II (PC) Special thanks to Alex Menchi, who...

76 MINOCT 9
Comments
Episode 31: Halloween Mix IV

Episode 30: Castlevania Bloodlines

EPatrick and Steve are joined once again by Kevin Burke to discuss the Castlevania Bloodlines soundtrack. Sampled from a modded Sega Genesis to achieve a crisp, bright sound, we do a complete listen-through as we also explore some of the technical aspects of its creation. Show notes 1:35 - Kevin's vgm audio sources on original hardware project 6:22 - Bloodlines' history and context 9:10 - Konami's history with hardware and sound design, leading to the Genesis 15:53 - Contra Hard Corps discussion 18:27 - Bloodlines listen-through and discussion 28:10 - Why the sound mod makes the soundtrack sound better 39:41 - Demonstration of algorithm 4, polyphony in a single "monophonic" patch 45:03 - All FM instruments demonstration 51:35 - The "x" shaped envelopes used to create a gnarly instrument 54:06 - Michiru Yamane overview 1:01:57 - More game discussion and Portrait of Ruin tangent 1:06:28 - Demonstration of noise/hiss from the sound mod 1:22:20 - Bloodlines' music in later CV titles 1:25:48 - What Else Is Going On? 1:36:20 - Name that Game 1:37:16 - Song of the Week

100 MINAPR 2
Comments
Episode 30: Castlevania Bloodlines

Episode 29: SimCity NES & MAGFest 2019 Recap

EWe're back! Kicking off season 3 with an in depth analysis of the sound design in the long-lost SimCity NES game. Patrick and Steve also talk about MAGFest. For more history on this version of SimCity, visit https://gamehistory.org/simcity/ LuigiBlood's mashup of NES and SNES Metropolis: https://www.youtube.com/watch?v=RpSTa1X4xMw

74 MINJAN 18
Comments
Episode 29: SimCity NES & MAGFest 2019 Recap

Episode 28: Halloween Mix III

EWe return with our 3rd annual Halloween playlist of spooky video game music! Lots of obscure and great tunes. Also, an announcement about the upcoming 3rd season of Retro Game Audio. You can listen to & download the music-only version of this episode here: https://soundcloud.com/retrogameaudio/halloween-mix-iii-music-only/s-uw4U2 Tracklist: Agony (Amiga) Devil Crush (PCE) Armalyte (C64) Lunar 2: Eternal Blue (Sega CD) Assassin (Amiga) Suikoden 2 (PS1) Ghost Battle (Atari ST) The Legend of Zelda: A Link to the Past (SNES) Aquaventura (Amiga) Mario Kart (N64) The Hobbit (C64) Final Fantasy XI (PS2) Astaroth (Amiga) ActRaiser (SNES) Dragon's Kingdom (Amiga) Star Ocean III (PS2) Alien Syndrome (C64) Akumajō Dracula (Sharp X68000) Dune (Amiga) Super Mario RPG (SNES) Battle Squadron (Amiga) Logical (Atari ST) Extase (Amiga) 38万キロの虚空 (X68k) Ghouls 'n Ghosts (Amiga) Leavin' Teramis (Atari ST) Superfrog (Amiga) SD Snatcher (MSX2) Zombi (Atari ST) Bubsy (SNES) Once again thanks to Alex...

108 MIN2018 OCT 31
Comments
Episode 28: Halloween Mix III

Episode 27: The Sunsoft 5B & Mr. Gimmick!

EPatrick and Steve discuss the Sunsoft 5B famicom sound expansion and the sound design of Mr. Gimmick. This episode includes some previously-unknown information about Gimmick!, and also a complete listen-through of the soundtrack sampled from original hardware. Show notes: 0:00:43 - introduction & general gameplay discussion 0:13:49 - the 5B sound expansion 0:26:07 - the gimmick ps1 soundtrack 0:28:10 - imatrackman's "buzzer" cover 0:32:24 - the history of Gimmick! and Masashi Kageyama 0:38:09 - the PAL soundtrack (Mr. Gimmick!) 0:42:26 - the cancelled US port 0:44:19 - soundtrack listen-through and analysis 1:28:07 - sunsoft bass 1:38:27 - the origin of strange memories of death 1:42:36 - "so what's up?" / comments 1:50:43 - name that game 1:53:06 - song of the "week"

115 MIN2018 APR 9
Comments
Episode 27: The Sunsoft 5B & Mr. Gimmick!

Episode 26: Recording Chiptunes from Hardware

EPatrick and Steve are joined by Jeffrey Roberts to discuss the optimal set-ups for recording chiptunes and video game music from hardware. We review the audio outputs, recommended mods, audio formats, and flashcarts/ devices for a variety of consoles. 12:43 - NES 23:00 - Sound Expansion on the NES 31:02 - Top Loader NES 32:29 - Nintendo Famicom 38:02 - Game Boy & Game Boy Color 50:36 - Super Game Boy 55:04 - Super Nintendo 1:07:29 - Sega Genesis/ Mega Drive 1:19:40 - Sega Nomad 1:23:22 - Sega Master System 1:30:12 - Sega Game Gear 1:35:29 - TurboGrafx / PCE 1:41:29 - Atari Lynx 1:43:44 - Neo Geo AES Follow Jeff's band Marshall Art on twitter: https://twitter.com/MarshallArtBand Cover photo credit: https://www.instagram.com/lippemfg/

116 MIN2018 FEB 10
Comments
Episode 26: Recording Chiptunes from Hardware

Episode 25: MSX Computers

EPatrick and Steve are joined by ImaTrackMan to discuss the MSX standard and its audio. After a bit of history discussion, we take a look at its PSG audio, followed by the following expansions and updates: SFG, MSX-AUDIO, SCC, OPLL / MSX-MUSIC, PCM / MIDI, and Moonsound. We include some pretty great music selections and hope you enjoy!

150 MIN2017 DEC 16
Comments
Episode 25: MSX Computers

Episode 24: Halloween Mix II

EIt's that time of year again! We've compiled another playlist of spooky video game music for your listening pleasure. Most tracks picked by Patrick and Steve, with a couple guest selections (see soundcloud comments for more info). Special thanks to Alex Menchi for providing the rips of most of the Amiga selections found in this episode. You can find a lot of Amiga music on his youtube channel here: https://www.youtube.com/user/alexmenchi Last year's Halloween episode can be found here: https://soundcloud.com/retrogameaudio/episode-14-halloween-mix-music-only/s-kYCYf Tracklist: 0:00 Alien Breed (Amiga) 4:40 Tactics Ogre (SNES) 6:46 Robocop 3D (Amiga) 8:10 QuackShot (Sega Genesis) 9:10 Apidya (Amiga) 11:41 Castlevania: Harmony of Dissonance (GBA) 13:58 Darxide (Sega 32x) 16:53 Addams Family: Pugsly's Scavenger Hunt (SNES) 18:47 Weird Dreams (Amiga) 21:51 Xak: The Art of Visual Stage (X68000) 24:32 Lotus II (Amiga) 25:39 Earthworm Jim (Sega CD) 29:36 Pinball Fantasies (Amiga) 30:56 Bra...

77 MIN2017 OCT 15
Comments
Episode 24: Halloween Mix II

Episode 23: Capcom's NES Music

EPatrick and Steve are joined by Oliver to discuss Capcom's Famicom and NES music. We do a pretty deep dive into some of the strange nuances and quirks of their sound engines, as well as observe how their sound progressed over time. We also share at least one song from every FC/ NES title of theirs, in chronological order of release.

207 MIN2017 SEP 29
Comments
Episode 23: Capcom's NES Music
hmly
himalayaプレミアムへようこそ聴き放題のオーディオブックをお楽しみください。