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Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Rob Alvarez Bucholska: Gamification and learning experiences expert, speake

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Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Rob Alvarez Bucholska: Gamification and learning experiences expert, speake

2
Followers
22
Plays
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About Us

Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.

Latest Episodes

Bianca Woods: Gameful L&D and the eLearning Guild | Episode 121

Bianca Woods is Senior Manager of Programming for The eLearning Guild and the founder of Clever Raptor, an L&D design studio. With degrees in both art education and education media design & technology, she's passionate about demystifying design and technology for others. She loves designing course content and media, test driving new learning technology, and taking photos of bizarre warning signs.

41 MIN4 d ago
Comments
Bianca Woods: Gameful L&D and the eLearning Guild | Episode 121

Getting The Good Game With John Fallon |Episode 120

John Fallon is an English teacher at Notre Dame High School in West Haven, CT. John has designed Dolus: Finding the Journal of Odysseus an immersive ARG (alternate reality game) designed to augment his students’ exploration of Homer’s Odyssey. He also co-designed Blind Protocol with Paul Darvasi, an inter-school ARG for his 9th-grade students that instructs on research skills and privacy-related current events. He has also developed lessons to teach commercial games, like Her Story, as literary texts. His game-based learning work has been featured on National Public Radio’s MindShift, Edutopia, several books from Carnegie Mellon’s ETC Press and Peter Lang Publishing, BAM! Radio Network, and District Administration magazine. John also hostsThe Good Game PodcastwithTobias Staaby.

39 MIN1 w ago
Comments
Getting The Good Game With John Fallon |Episode 120

Paul Smith on How To Create Surprise and so Much More on Storytelling |Episode 119

Paul Smith is one of the world’s leading experts in business storytelling. He’s one of Inc. Magazine’s Top 100 Leadership Speakers of 2018, a storytelling coach, and bestselling author of the books The 10 Stories Great Leaders Tell, Sell with a Story, Lead with a Story, and Parenting with a Story. He holds an MBA from the Wharton School, is a former consultant at Accenture, and former executive and 20-year veteran of The Procter & Gamble Company.

32 MIN2 w ago
Comments
Paul Smith on How To Create Surprise and so Much More on Storytelling |Episode 119

Mike Rucker on the Science of Fun | Episode 118

Dr. MichaelRuckeris a peer-reviewed author with over a decade of professional writing experience. For many years he served as theHealth Tech expertfor About, Inc’s Verywell Health and is currently the Chief Digital Officer for Active Wellness, a global health management company ranked in the top 40 by Club Industry. This year Dr.Ruckerwas also tapped by HIMSS as a top 10 health influencer. He has been published in the academic journalsInternational Journal of Workplace Health ManagementandNutrition Researchand featured in theWall Street Journal,Forbes, CIO.com, and elsewhere. Dr.Ruckeris a prolific writer and sought-out speaker on the science of fun, as well as an avid blogger who has interviewed over 100 thought leaders for his website,michaelrucker.com. He can also be found on Instagram under the handle @thewonderoffun.

39 MIN3 w ago
Comments
Mike Rucker on the Science of Fun | Episode 118

Steve Bocska Uses Gamification to Drive Customers Up the Pyramid | Episode 117

Steve is CEO of Pug Interactive, a technology & design leader in engagement, retention, and community activation. He has 17+ years of direct experience in the video game industry, having designed and produced several AAA games for Disney Interactive, Electronic Arts, Sega and Ubisoft that have generated sales in excess of $650 million. He is frequently sought as a speaker, having spoken at Game Developer’s Conference, South by Southwest, SIGGRAPH, Banff New Media Festival, GameON Finance, nextMEDIA and several others. He also has enjoyed an amazing Lebanese dinner with an actual Canadian Astronaut.

35 MINJAN 20
Comments
Steve Bocska Uses Gamification to Drive Customers Up the Pyramid | Episode 117

Scott Crabtree Uses Gamification for his Happy Brain Science | Episode 116

Scott Crabtree helps people apply science to thrive at work. After earning a degree in cognitive science from Vassar College, he went on to lead the design and development of video games and other software. He discovered the science of thriving (positive psychology and other brain sciences) in 2003 and immediately became a passionate student and teacher of that research. He resigned his senior leadership position at Intel in 2011 to found Happy Brain Science. His Happy Brain Science clients include DreamWorks, Nike, Kaiser-Permanente, Boeing, Intel, Hewlett-Packard, Activision, Blizzard Entertainment, and NBC. He continues to use his game development background to ‘gamify’ all of his keynotes and workshops. He’s also produced the successful ‘serious card game’ Choose Happiness @ Work. He applies the latest findings from adult learning and hears from audience members years later that they still remember and apply his immediately applicable techniques. When not presenting the science of thriving at work, Scott enjoys playing music and getting into Oregon wilderness, especially with his wife and two daughters.

37 MINJAN 13
Comments
Scott Crabtree Uses Gamification for his Happy Brain Science | Episode 116

Jennifer Eberhardt Smith Plays Her Game of Colors | Episode 115

Jennifer Eberhardt Smith is the author of Donuts and Dandelions, finding your Joy and Growth. The simple philosophy of focusing on two main life goals helps clarify what you truly want in life. She is the creator of the arts/communication app Paint To Me, which is the culmination of a years-long project. Jennifer is now focusing on helping others through their life journey, either as a coach or speaker, both one on one and in the professional world.

30 MINJAN 6
Comments
Jennifer Eberhardt Smith Plays Her Game of Colors | Episode 115

Jordan DeVries with the UX to make gamification great | Episode 114

Jordan DeVries is the Director of UX at Brave UX, based in Washington DC. His clients include Royal Caribbean, Marriott, Discovery Networks, Gensler, Eli Lilly, Rosetta Stone, and ClearChannel.His first exposure to gaming was watching his mother beat Super Mario World. His most recent gaming achievement is reaching Elite in Smash Bros Ultimate Online.

38 MIN2019 DEC 30
Comments
Jordan DeVries with the UX to make gamification great | Episode 114

J Scott Christianson with The Blockchain Game | Episode 113

Scott is a successful instructor and business owner with more than 24 years of experience in networking, videoconferencing technology, and project management. He currently serves as an Assistant Teaching Professor at the University of Missouri where his interests are focused on the impact of technology on society and human well-being. He has also created The Blockchain Game to explain how blockchain works to his classes and non-technical managers. It has been used all over the world by various instructors and companies. It is a creative commons resource for all to take and modify.

35 MIN2019 DEC 23
Comments
J Scott Christianson with The Blockchain Game | Episode 113

Lars Hoffmann Creates Strategic Learning Boardgames | Episode 112

Lars Hoffmann is the Learning Director of DHI, a global water engineering consultancy and software provider. He has used, designed and sold learning games for more than 20 years, working both within and as a consultant in leadership development and change for large international organizations. He has a background in psychology and very much prefers board games to computer games, even though DHI is digitalizing heavily – also in the delivery of training for its clients.

33 MIN2019 DEC 16
Comments
Lars Hoffmann Creates Strategic Learning Boardgames | Episode 112

Latest Episodes

Bianca Woods: Gameful L&D and the eLearning Guild | Episode 121

Bianca Woods is Senior Manager of Programming for The eLearning Guild and the founder of Clever Raptor, an L&D design studio. With degrees in both art education and education media design & technology, she's passionate about demystifying design and technology for others. She loves designing course content and media, test driving new learning technology, and taking photos of bizarre warning signs.

41 MIN4 d ago
Comments
Bianca Woods: Gameful L&D and the eLearning Guild | Episode 121

Getting The Good Game With John Fallon |Episode 120

John Fallon is an English teacher at Notre Dame High School in West Haven, CT. John has designed Dolus: Finding the Journal of Odysseus an immersive ARG (alternate reality game) designed to augment his students’ exploration of Homer’s Odyssey. He also co-designed Blind Protocol with Paul Darvasi, an inter-school ARG for his 9th-grade students that instructs on research skills and privacy-related current events. He has also developed lessons to teach commercial games, like Her Story, as literary texts. His game-based learning work has been featured on National Public Radio’s MindShift, Edutopia, several books from Carnegie Mellon’s ETC Press and Peter Lang Publishing, BAM! Radio Network, and District Administration magazine. John also hostsThe Good Game PodcastwithTobias Staaby.

39 MIN1 w ago
Comments
Getting The Good Game With John Fallon |Episode 120

Paul Smith on How To Create Surprise and so Much More on Storytelling |Episode 119

Paul Smith is one of the world’s leading experts in business storytelling. He’s one of Inc. Magazine’s Top 100 Leadership Speakers of 2018, a storytelling coach, and bestselling author of the books The 10 Stories Great Leaders Tell, Sell with a Story, Lead with a Story, and Parenting with a Story. He holds an MBA from the Wharton School, is a former consultant at Accenture, and former executive and 20-year veteran of The Procter & Gamble Company.

32 MIN2 w ago
Comments
Paul Smith on How To Create Surprise and so Much More on Storytelling |Episode 119

Mike Rucker on the Science of Fun | Episode 118

Dr. MichaelRuckeris a peer-reviewed author with over a decade of professional writing experience. For many years he served as theHealth Tech expertfor About, Inc’s Verywell Health and is currently the Chief Digital Officer for Active Wellness, a global health management company ranked in the top 40 by Club Industry. This year Dr.Ruckerwas also tapped by HIMSS as a top 10 health influencer. He has been published in the academic journalsInternational Journal of Workplace Health ManagementandNutrition Researchand featured in theWall Street Journal,Forbes, CIO.com, and elsewhere. Dr.Ruckeris a prolific writer and sought-out speaker on the science of fun, as well as an avid blogger who has interviewed over 100 thought leaders for his website,michaelrucker.com. He can also be found on Instagram under the handle @thewonderoffun.

39 MIN3 w ago
Comments
Mike Rucker on the Science of Fun | Episode 118

Steve Bocska Uses Gamification to Drive Customers Up the Pyramid | Episode 117

Steve is CEO of Pug Interactive, a technology & design leader in engagement, retention, and community activation. He has 17+ years of direct experience in the video game industry, having designed and produced several AAA games for Disney Interactive, Electronic Arts, Sega and Ubisoft that have generated sales in excess of $650 million. He is frequently sought as a speaker, having spoken at Game Developer’s Conference, South by Southwest, SIGGRAPH, Banff New Media Festival, GameON Finance, nextMEDIA and several others. He also has enjoyed an amazing Lebanese dinner with an actual Canadian Astronaut.

35 MINJAN 20
Comments
Steve Bocska Uses Gamification to Drive Customers Up the Pyramid | Episode 117

Scott Crabtree Uses Gamification for his Happy Brain Science | Episode 116

Scott Crabtree helps people apply science to thrive at work. After earning a degree in cognitive science from Vassar College, he went on to lead the design and development of video games and other software. He discovered the science of thriving (positive psychology and other brain sciences) in 2003 and immediately became a passionate student and teacher of that research. He resigned his senior leadership position at Intel in 2011 to found Happy Brain Science. His Happy Brain Science clients include DreamWorks, Nike, Kaiser-Permanente, Boeing, Intel, Hewlett-Packard, Activision, Blizzard Entertainment, and NBC. He continues to use his game development background to ‘gamify’ all of his keynotes and workshops. He’s also produced the successful ‘serious card game’ Choose Happiness @ Work. He applies the latest findings from adult learning and hears from audience members years later that they still remember and apply his immediately applicable techniques. When not presenting the science of thriving at work, Scott enjoys playing music and getting into Oregon wilderness, especially with his wife and two daughters.

37 MINJAN 13
Comments
Scott Crabtree Uses Gamification for his Happy Brain Science | Episode 116

Jennifer Eberhardt Smith Plays Her Game of Colors | Episode 115

Jennifer Eberhardt Smith is the author of Donuts and Dandelions, finding your Joy and Growth. The simple philosophy of focusing on two main life goals helps clarify what you truly want in life. She is the creator of the arts/communication app Paint To Me, which is the culmination of a years-long project. Jennifer is now focusing on helping others through their life journey, either as a coach or speaker, both one on one and in the professional world.

30 MINJAN 6
Comments
Jennifer Eberhardt Smith Plays Her Game of Colors | Episode 115

Jordan DeVries with the UX to make gamification great | Episode 114

Jordan DeVries is the Director of UX at Brave UX, based in Washington DC. His clients include Royal Caribbean, Marriott, Discovery Networks, Gensler, Eli Lilly, Rosetta Stone, and ClearChannel.His first exposure to gaming was watching his mother beat Super Mario World. His most recent gaming achievement is reaching Elite in Smash Bros Ultimate Online.

38 MIN2019 DEC 30
Comments
Jordan DeVries with the UX to make gamification great | Episode 114

J Scott Christianson with The Blockchain Game | Episode 113

Scott is a successful instructor and business owner with more than 24 years of experience in networking, videoconferencing technology, and project management. He currently serves as an Assistant Teaching Professor at the University of Missouri where his interests are focused on the impact of technology on society and human well-being. He has also created The Blockchain Game to explain how blockchain works to his classes and non-technical managers. It has been used all over the world by various instructors and companies. It is a creative commons resource for all to take and modify.

35 MIN2019 DEC 23
Comments
J Scott Christianson with The Blockchain Game | Episode 113

Lars Hoffmann Creates Strategic Learning Boardgames | Episode 112

Lars Hoffmann is the Learning Director of DHI, a global water engineering consultancy and software provider. He has used, designed and sold learning games for more than 20 years, working both within and as a consultant in leadership development and change for large international organizations. He has a background in psychology and very much prefers board games to computer games, even though DHI is digitalizing heavily – also in the delivery of training for its clients.

33 MIN2019 DEC 16
Comments
Lars Hoffmann Creates Strategic Learning Boardgames | Episode 112
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