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Nerdrunners

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Nerdrunners

Nerdrunners

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About Us

Mark & Stef talk about everything Netrunner.

Latest Episodes

Nerdrunners 24: Game Day

EThis week Mark and Stef have just got back from their respective store championships, and boy do they have some stories to tell. Also, the guys give some hot tips on how to prep for a tournament, the best ways to practice and make changes to decks, whether it's worth decking for the meta, and some advice on what to do while you're at a tournament.

65 MIN2016 MAR 12
Comments
Nerdrunners 24: Game Day

Nerdrunners 23: Street Magic

ELeaving SanSan far, far behind them, Mark and Stef travel to the other side of the globe for a brand new cycle - the Mumbad Cycle! This week they land in Kala Ghoda and decide to take in some culture. From the snake-charmers in the bazaar and the art students at the local university, to the local temple and Museum of History, there are just so many sights to take in. Kala Ghoda is certainly a new and exciting place, and with 2 brand new card subtypes, it looks like Mumbad is sure to spice things up for both hackers and corporations alike.

73 MIN2016 FEB 23
Comments
Nerdrunners 23: Street Magic

Nerdrunners 22: Rainbow

EThis week, Mark and Stef talk about those 5 wonderful, circular, little pips that appear on every card and balance the game - influence! Are you a big splasher, or prefer lots of little splashes? Do you try and shore up your weaknesses, or play to your strengths? Do you follow the archetypes or import some nasty surprises? It truly is a wonderful time to be alive. Also, the guys have a long catch-up about some of the decks they've been playing, and finally make time to get through the last couple of months of listener mail.

72 MIN2016 FEB 9
Comments
Nerdrunners 22: Rainbow

Nerdrunners 21: NAPD Contract

EThis week Mark and Stef join in with the discussion everyone has been having, and offer their 2 credits on the NAPD Most Wanted List. Is the change good for the game? Will people start trying out different cards and deck types? Will having less influence to use in a deck really matter that much? Will everyone finally start playing with The Professor? Who really knows - so let's wildly speculate!

48 MIN2016 JAN 8
Comments
Nerdrunners 21: NAPD Contract

Nerdrunners 20: Independent Thinking

EIn part 2 of the Data & Destiny spectacular Mark and Stef go crazy over the 3 new runners - Apex, Adam, and Sunny. Apex, the ever-growing, all-consuming digital entity devours cards to break into servers, and if you live long enough you may even experience the Apocalypse. Adam is bound by his directives, until he finds a way to break free from his programming. Now he lives to hack, and nothing will stop him from completing his goal. And Sunny, the corporate hacker employed by Globalsec to test the strength of the Big 4's servers. But she might as well take 1 or 2 agendas while she there too. The new runners have arrived, and they are here to stay!

71 MIN2015 NOV 17
Comments
Nerdrunners 20: Independent Thinking

Nerdrunners 19: TL;DR

ETL;DR Everyone's favourite media empire just got a lot of new toys, and all of them are great.

85 MIN2015 NOV 7
Comments
Nerdrunners 19: TL;DR

Nerdrunners 18: Character Assassination

EThis week Mark's just got back from holiday, and Stef has been super busy, so they haven't really had much time to play Netrunner. Mark has, however, been trying out the new A Game Of Thrones 2.0 LCG - and he is already in love with it. Can he convince Stef, who didn't like 1.0, how great it is? Probably, because 2.0 is fantastic! Also, Stef and Mark have been playing Subterfuge together - a new asynchronous multiplayer mobile game - and Stef talks about why he thinks it's great, but will ultimately ruin their friendship.

60 MIN2015 OCT 24
Comments
Nerdrunners 18: Character Assassination

Nerdrunners 17: Hacktivist Meeting

EIn this episode Mark and Stef are joined by the lovely Chris and the lovely Eady from the lovely Run Last Click podcast. This week the awesome foursome take a look back at the SanSan cycle and talk about what they liked, what they think didn't work so well, and just how brilliantly thematic the 6 data packs were. Also we get an insight into the secret history of Run Last Click as Chris and Eady tell their origin story!

75 MIN2015 OCT 13
Comments
Nerdrunners 17: Hacktivist Meeting

Nerdrunners 16: Tour Guide

ERoll up! Roll up! Welcome to The Universe of Tomorrow! The final data pack from the San San cycle is here, and there's so much to see and do! How can you possibly get round all the attractions? But don't you worry, Mark and Stef are on hand with their audio tour of the expo. So put your headphones on and why not take a look at what the future holds for runners and corps alike. Also, Stef talks about teaching Netrunner on his recent trip to Canada, and Mark desperately tries to find some deck building inspiration to get him out of his slump.

78 MIN2015 SEP 27
Comments
Nerdrunners 16: Tour Guide

Nerdrunners 15: Hollywood Renovation

EThe glitz, the glamour, the celebrities - are unfortunately not what you'll find in this episode. Instead, Mark and Stef delve into the Old Hollywood data pack for an in-depth look at the brand new cards. This week, Stef has been dicing vegetables very finely with his Julienne Jinteki Biotech deck, and refining his Old Skool New Skool Whizzard deck (that is definitely not Looking 4 Job). Also, Mark has been doing pretty well with his Renovation Space Ice Blue Sun deck, and has been getting reacquainted with his favourite barrier breaker Morning Star.

82 MIN2015 AUG 23
Comments
Nerdrunners 15: Hollywood Renovation

Latest Episodes

Nerdrunners 24: Game Day

EThis week Mark and Stef have just got back from their respective store championships, and boy do they have some stories to tell. Also, the guys give some hot tips on how to prep for a tournament, the best ways to practice and make changes to decks, whether it's worth decking for the meta, and some advice on what to do while you're at a tournament.

65 MIN2016 MAR 12
Comments
Nerdrunners 24: Game Day

Nerdrunners 23: Street Magic

ELeaving SanSan far, far behind them, Mark and Stef travel to the other side of the globe for a brand new cycle - the Mumbad Cycle! This week they land in Kala Ghoda and decide to take in some culture. From the snake-charmers in the bazaar and the art students at the local university, to the local temple and Museum of History, there are just so many sights to take in. Kala Ghoda is certainly a new and exciting place, and with 2 brand new card subtypes, it looks like Mumbad is sure to spice things up for both hackers and corporations alike.

73 MIN2016 FEB 23
Comments
Nerdrunners 23: Street Magic

Nerdrunners 22: Rainbow

EThis week, Mark and Stef talk about those 5 wonderful, circular, little pips that appear on every card and balance the game - influence! Are you a big splasher, or prefer lots of little splashes? Do you try and shore up your weaknesses, or play to your strengths? Do you follow the archetypes or import some nasty surprises? It truly is a wonderful time to be alive. Also, the guys have a long catch-up about some of the decks they've been playing, and finally make time to get through the last couple of months of listener mail.

72 MIN2016 FEB 9
Comments
Nerdrunners 22: Rainbow

Nerdrunners 21: NAPD Contract

EThis week Mark and Stef join in with the discussion everyone has been having, and offer their 2 credits on the NAPD Most Wanted List. Is the change good for the game? Will people start trying out different cards and deck types? Will having less influence to use in a deck really matter that much? Will everyone finally start playing with The Professor? Who really knows - so let's wildly speculate!

48 MIN2016 JAN 8
Comments
Nerdrunners 21: NAPD Contract

Nerdrunners 20: Independent Thinking

EIn part 2 of the Data & Destiny spectacular Mark and Stef go crazy over the 3 new runners - Apex, Adam, and Sunny. Apex, the ever-growing, all-consuming digital entity devours cards to break into servers, and if you live long enough you may even experience the Apocalypse. Adam is bound by his directives, until he finds a way to break free from his programming. Now he lives to hack, and nothing will stop him from completing his goal. And Sunny, the corporate hacker employed by Globalsec to test the strength of the Big 4's servers. But she might as well take 1 or 2 agendas while she there too. The new runners have arrived, and they are here to stay!

71 MIN2015 NOV 17
Comments
Nerdrunners 20: Independent Thinking

Nerdrunners 19: TL;DR

ETL;DR Everyone's favourite media empire just got a lot of new toys, and all of them are great.

85 MIN2015 NOV 7
Comments
Nerdrunners 19: TL;DR

Nerdrunners 18: Character Assassination

EThis week Mark's just got back from holiday, and Stef has been super busy, so they haven't really had much time to play Netrunner. Mark has, however, been trying out the new A Game Of Thrones 2.0 LCG - and he is already in love with it. Can he convince Stef, who didn't like 1.0, how great it is? Probably, because 2.0 is fantastic! Also, Stef and Mark have been playing Subterfuge together - a new asynchronous multiplayer mobile game - and Stef talks about why he thinks it's great, but will ultimately ruin their friendship.

60 MIN2015 OCT 24
Comments
Nerdrunners 18: Character Assassination

Nerdrunners 17: Hacktivist Meeting

EIn this episode Mark and Stef are joined by the lovely Chris and the lovely Eady from the lovely Run Last Click podcast. This week the awesome foursome take a look back at the SanSan cycle and talk about what they liked, what they think didn't work so well, and just how brilliantly thematic the 6 data packs were. Also we get an insight into the secret history of Run Last Click as Chris and Eady tell their origin story!

75 MIN2015 OCT 13
Comments
Nerdrunners 17: Hacktivist Meeting

Nerdrunners 16: Tour Guide

ERoll up! Roll up! Welcome to The Universe of Tomorrow! The final data pack from the San San cycle is here, and there's so much to see and do! How can you possibly get round all the attractions? But don't you worry, Mark and Stef are on hand with their audio tour of the expo. So put your headphones on and why not take a look at what the future holds for runners and corps alike. Also, Stef talks about teaching Netrunner on his recent trip to Canada, and Mark desperately tries to find some deck building inspiration to get him out of his slump.

78 MIN2015 SEP 27
Comments
Nerdrunners 16: Tour Guide

Nerdrunners 15: Hollywood Renovation

EThe glitz, the glamour, the celebrities - are unfortunately not what you'll find in this episode. Instead, Mark and Stef delve into the Old Hollywood data pack for an in-depth look at the brand new cards. This week, Stef has been dicing vegetables very finely with his Julienne Jinteki Biotech deck, and refining his Old Skool New Skool Whizzard deck (that is definitely not Looking 4 Job). Also, Mark has been doing pretty well with his Renovation Space Ice Blue Sun deck, and has been getting reacquainted with his favourite barrier breaker Morning Star.

82 MIN2015 AUG 23
Comments
Nerdrunners 15: Hollywood Renovation
hmly
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