title

Space Game Junkie Podcast

Brian Rubin and Jim Hunt

1
Followers
0
Plays
Space Game Junkie Podcast

Space Game Junkie Podcast

Brian Rubin and Jim Hunt

1
Followers
0
Plays
OVERVIEWEPISODESYOU MAY ALSO LIKE

Details

About Us

A Love Letter to Space Gaming

Latest Episodes

SGJ Podcast #317 – Void Destroyer 2

EEEEEEE Welcome back to the podcast you guys! This week, Jim, Spaz, Hunter and I sit down with five-time guest — now a record — Paul Zakrzewski to talk about his recently, and finally, released open space epic, Void Destroyer 2! We have a great talk about the game, some side chatter about other games, and generally a great time all around. Next week on the show, we’ll be getting up early (6 AM Pacific time) to welcome back the folks behind Avorion, which is about to leave early access! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and enjoy the show!

80 MIN1 d ago
Comments
SGJ Podcast #317 – Void Destroyer 2

SGJ Podcast #316 – Astra Exodus

Pew Pew! Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I sit down with Fernando Rey, developer of Astra Exodus, who kindly took time out of his lovely holiday in Uruguay to talk to us about his game, games of the nineties and much more. It was a really fun and free-flowing conversation that was candid about the game’s issues, but also wonderfully honest about its challenges. Next week, we’ll welcome back — for a record fifth time — the developer of Void Destroyer 2! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

70 MIN1 w ago
Comments
SGJ Podcast #316 – Astra Exodus

SGJ Podcast #315 – Titan Outpost

Nom Nom Welcome to this week’s podcast y’all! This week, Jim, Spaz, Hunter and I sit down with Frank Nicolaas de Boer, creator of the spacey survival RPG thing that is Titan Outpost. We talk a lot about the game, it’s narrative challenges, its RPG elements and much more, as well as juggling life and developing games. It was a really fun discussion which we hope you enjoy! Next week, we’ll be welcoming on the developer of Astra Exodus!! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

63 MIN2 w ago
Comments
SGJ Podcast #315 – Titan Outpost

SGJ Podcast #314 – News Roundtable and Catch Up

All the News That’s Fit to Pod… Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I talk about recent gaming news, not just in spacey gamey stuff, but in general, and it’s a really fun discussion, which also includes what we’ve been playing of late! Next week we’ll welcome on the developer of Titan Outpost to talk about their game! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

90 MIN3 w ago
Comments
SGJ Podcast #314 – News Roundtable and Catch Up

SGJ Podcast #313 – Remnants of the Precursors

That’s the Stuff… Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I sit down with Ray Fowler, lead developer of the free Master of Orion 1-styled space 4X game, Remnants of the Precursors! We talk a lot about the game, but also about programming, 4X games in general, a LOT of Master of Orion talk and much more! Next week on the show, no guest, so we’ll talk news and catching up! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

86 MINJAN 31
Comments
SGJ Podcast #313 – Remnants of the Precursors

SGJ Podcast #312 – Galaxy in Turmoil

It’s Very Pretty… Hello friends, and welcome to this week’s podcast! This week, Jim, Spaz, Hunter and I sit down with Tony Romanelli and Richard Ebanks, CEO and COO respectfully, and co-founders of Frontwire Studios to talk about their Battlefront homage, Galaxy in Turmoil. Hot on the heels of a sadly unsuccessful Kickstarter campaign, we dive into the game’s fascinating history, it’s Steam-related follies and much more. It’s a brutally honest look at the game’s development, which made for a fascinating show. Next week on the show, we’ll welcome back the developer of the free Master of Orion 1-like, Remnants of the Precursors! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

60 MINJAN 24
Comments
SGJ Podcast #312 – Galaxy in Turmoil

SGJ Podcast #311 – Rules of Engagement Windows Port

A Thing of Beauty… Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I sit down with Joshua “Halkun” Walker, who worked on the Windows port for the amazing 1991 starship tactical combat game, Rules of Engagement! We discuss getting the rights to the game, the trials of working with thirty-year-old code, learning how to port said code to Windows and much more. It was really fun and detailed. We also went on some wacky tangents, which resulted in what might be our longest podcast episode yet. Next week we’ll talk to the folks behind the space and ground combat game, Galaxy in Turmoil! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you, as always, for listening, and enjoy the show!

146 MINJAN 18
Comments
SGJ Podcast #311 – Rules of Engagement Windows Port

SGJ Podcast #310 – XO

Hey friends, welcome back to the Space Game Junkie Podcast as well as a new decade! Yay! This week, Jim, Spaz, Hunter and I sit down with Brian Jamison, Creative Director at Jumpdrive Studios, to talk about his currently-in-early-access spaceship, crew, fleet and resource management game, XO. This is a fascinating game reminiscent of Battlestar Galactica, in which you assemble a ragtag fleet and are on the run from a very pernicious enemy. We not only talk a lot about the game, but game design, game visibility and also a lot of Star Wars. It was REALLY FUN. Next week, we’ll be talking to the gentleman who ported Rules of Engagement to Windows! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Show Notes * XO Discord Channel

103 MINJAN 10
Comments
SGJ Podcast #310 – XO

SGJ Podcast #309 – Mobile Space Games

Touch Screen Gaming. Bleh. Hey friends, welcome to this week’s podcast This week, Jim, Spaz, Hunter and I talk about mobile games. While we try to focus primarily on space games — of which there are a lot, surprisingly — we also diverge into all sorts of mobile gaming, and discuss why, on the whole, we’re not big mobile gamers, despite all that’s out there. Next week will be our final podcast of 2019, so we’ll look back on what an insane year this has been. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Show Notes Mobile Games We’ve Played and/or Enjoyed * Star Traders Frontiers* Arvoch Command* Arvoch Space Combat* Interstellar Pilot* Star Traders RPG* Star Traders 4x* Star Vector* Double Star II* Stellar Wanderer* Vendetta Online* Infinite Space (NDS)* Mario Run* Galaxy on Fire 2* Fallout Shelter* TheoTown* Star Command* Second Galaxy* EVE Online Echoes* Star Wars Com...

71 MIN2019 DEC 14
Comments
SGJ Podcast #309 – Mobile Space Games

SGJ Podcast #308 – Introvertedness and Multiplayer Gaming

IGNORE ME Hey friends, sorry this was so late! We did it right before Thanksgiving and that week got crazy for me so this slipped beneath my fingers. In this episode, Jim, Spaz, Hunter and I talk about how being an introvert can affect your multiplayer gaming and gaming-based socializing. We talk about a lot of games we find friendly to introverts and much more. Next week’s show will look back at gaming in 2019! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Show Notes Introvert-Friendly Multiplayer Games * X-Wing vs TIE Fighter* Deep Rock Galactic* Dying Light* Borderlands 2* Geneshift* Unreal Tournament* Arma 3

73 MIN2019 DEC 14
Comments
SGJ Podcast #308 – Introvertedness and Multiplayer Gaming

Latest Episodes

SGJ Podcast #317 – Void Destroyer 2

EEEEEEE Welcome back to the podcast you guys! This week, Jim, Spaz, Hunter and I sit down with five-time guest — now a record — Paul Zakrzewski to talk about his recently, and finally, released open space epic, Void Destroyer 2! We have a great talk about the game, some side chatter about other games, and generally a great time all around. Next week on the show, we’ll be getting up early (6 AM Pacific time) to welcome back the folks behind Avorion, which is about to leave early access! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thanks for listening, and enjoy the show!

80 MIN1 d ago
Comments
SGJ Podcast #317 – Void Destroyer 2

SGJ Podcast #316 – Astra Exodus

Pew Pew! Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I sit down with Fernando Rey, developer of Astra Exodus, who kindly took time out of his lovely holiday in Uruguay to talk to us about his game, games of the nineties and much more. It was a really fun and free-flowing conversation that was candid about the game’s issues, but also wonderfully honest about its challenges. Next week, we’ll welcome back — for a record fifth time — the developer of Void Destroyer 2! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

70 MIN1 w ago
Comments
SGJ Podcast #316 – Astra Exodus

SGJ Podcast #315 – Titan Outpost

Nom Nom Welcome to this week’s podcast y’all! This week, Jim, Spaz, Hunter and I sit down with Frank Nicolaas de Boer, creator of the spacey survival RPG thing that is Titan Outpost. We talk a lot about the game, it’s narrative challenges, its RPG elements and much more, as well as juggling life and developing games. It was a really fun discussion which we hope you enjoy! Next week, we’ll be welcoming on the developer of Astra Exodus!! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

63 MIN2 w ago
Comments
SGJ Podcast #315 – Titan Outpost

SGJ Podcast #314 – News Roundtable and Catch Up

All the News That’s Fit to Pod… Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I talk about recent gaming news, not just in spacey gamey stuff, but in general, and it’s a really fun discussion, which also includes what we’ve been playing of late! Next week we’ll welcome on the developer of Titan Outpost to talk about their game! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

90 MIN3 w ago
Comments
SGJ Podcast #314 – News Roundtable and Catch Up

SGJ Podcast #313 – Remnants of the Precursors

That’s the Stuff… Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I sit down with Ray Fowler, lead developer of the free Master of Orion 1-styled space 4X game, Remnants of the Precursors! We talk a lot about the game, but also about programming, 4X games in general, a LOT of Master of Orion talk and much more! Next week on the show, no guest, so we’ll talk news and catching up! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

86 MINJAN 31
Comments
SGJ Podcast #313 – Remnants of the Precursors

SGJ Podcast #312 – Galaxy in Turmoil

It’s Very Pretty… Hello friends, and welcome to this week’s podcast! This week, Jim, Spaz, Hunter and I sit down with Tony Romanelli and Richard Ebanks, CEO and COO respectfully, and co-founders of Frontwire Studios to talk about their Battlefront homage, Galaxy in Turmoil. Hot on the heels of a sadly unsuccessful Kickstarter campaign, we dive into the game’s fascinating history, it’s Steam-related follies and much more. It’s a brutally honest look at the game’s development, which made for a fascinating show. Next week on the show, we’ll welcome back the developer of the free Master of Orion 1-like, Remnants of the Precursors! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums.

60 MINJAN 24
Comments
SGJ Podcast #312 – Galaxy in Turmoil

SGJ Podcast #311 – Rules of Engagement Windows Port

A Thing of Beauty… Welcome to this week’s podcast, my friends! This week, Jim, Spaz, Hunter and I sit down with Joshua “Halkun” Walker, who worked on the Windows port for the amazing 1991 starship tactical combat game, Rules of Engagement! We discuss getting the rights to the game, the trials of working with thirty-year-old code, learning how to port said code to Windows and much more. It was really fun and detailed. We also went on some wacky tangents, which resulted in what might be our longest podcast episode yet. Next week we’ll talk to the folks behind the space and ground combat game, Galaxy in Turmoil! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Thank you, as always, for listening, and enjoy the show!

146 MINJAN 18
Comments
SGJ Podcast #311 – Rules of Engagement Windows Port

SGJ Podcast #310 – XO

Hey friends, welcome back to the Space Game Junkie Podcast as well as a new decade! Yay! This week, Jim, Spaz, Hunter and I sit down with Brian Jamison, Creative Director at Jumpdrive Studios, to talk about his currently-in-early-access spaceship, crew, fleet and resource management game, XO. This is a fascinating game reminiscent of Battlestar Galactica, in which you assemble a ragtag fleet and are on the run from a very pernicious enemy. We not only talk a lot about the game, but game design, game visibility and also a lot of Star Wars. It was REALLY FUN. Next week, we’ll be talking to the gentleman who ported Rules of Engagement to Windows! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Show Notes * XO Discord Channel

103 MINJAN 10
Comments
SGJ Podcast #310 – XO

SGJ Podcast #309 – Mobile Space Games

Touch Screen Gaming. Bleh. Hey friends, welcome to this week’s podcast This week, Jim, Spaz, Hunter and I talk about mobile games. While we try to focus primarily on space games — of which there are a lot, surprisingly — we also diverge into all sorts of mobile gaming, and discuss why, on the whole, we’re not big mobile gamers, despite all that’s out there. Next week will be our final podcast of 2019, so we’ll look back on what an insane year this has been. As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Show Notes Mobile Games We’ve Played and/or Enjoyed * Star Traders Frontiers* Arvoch Command* Arvoch Space Combat* Interstellar Pilot* Star Traders RPG* Star Traders 4x* Star Vector* Double Star II* Stellar Wanderer* Vendetta Online* Infinite Space (NDS)* Mario Run* Galaxy on Fire 2* Fallout Shelter* TheoTown* Star Command* Second Galaxy* EVE Online Echoes* Star Wars Com...

71 MIN2019 DEC 14
Comments
SGJ Podcast #309 – Mobile Space Games

SGJ Podcast #308 – Introvertedness and Multiplayer Gaming

IGNORE ME Hey friends, sorry this was so late! We did it right before Thanksgiving and that week got crazy for me so this slipped beneath my fingers. In this episode, Jim, Spaz, Hunter and I talk about how being an introvert can affect your multiplayer gaming and gaming-based socializing. We talk about a lot of games we find friendly to introverts and much more. Next week’s show will look back at gaming in 2019! As always, if you have any questions or comments, please drop them in the comments below, email us at hail@spacegamejunkie.com or hit us up on the forums. Show Notes Introvert-Friendly Multiplayer Games * X-Wing vs TIE Fighter* Deep Rock Galactic* Dying Light* Borderlands 2* Geneshift* Unreal Tournament* Arma 3

73 MIN2019 DEC 14
Comments
SGJ Podcast #308 – Introvertedness and Multiplayer Gaming
hmly
himalayaプレミアムへようこそ聴き放題のオーディオブックをお楽しみください。