Tabletop For the End of the World

Tabletop For the End of the World

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himalaya
71 聲音
Hundreds of the years into the future, America has fallen to ruin and neglect. To cope with the harsh realities, the Overseers have made it possible to everyone to plug into their True Reality system, but when the Potreblyat Corporation took over, only the rich and influential could stay plugged in.Now a group of Unplugged decide to connect with each other with a rulebook from an ancient tome known as the Dungeons and Dragon's Player's Handbook. But little do they know, their games are being broadcast to everyone plugged into True Reality and everyone Unplugged alongside them.
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Promo!
4min

A group of Unplugged decide to connect with each other with a rulebook from an ancient tome known as the Dungeons and Dragon's Player's Handbook.

In this pilot episode, Four of the Unplugged come together to play an ancient game. Before Potreblyat's hostile take over of the True Reality technology, before the world fell apart, before technology did all of the thinking for us, there was tabletop and imagination. Join these adventurers as Jemarc (Twilight), Kevin (Virt), and Manny (Torrin), are led on deadly adventures by their Dungeon Master Mitch.

The newest prisoners make a new friend, Twilight dons some magical armor, Debillica manages to be completely unhelpful, and Torrin touches Virt. Will the adventurers make it out of this darkened death trap? Probably not.

The time has come and Oxota is here! Let us feast with abandon upon the meat the Encroacher's have provided. In today's episode, our favorite demi-plane prisoners receive a major beat down from their first boss battle, and Twilight finally gets close with Derek. Torrin flexes his way to success and the gang meets a suspicious Druid...can they trust them? And will our players be hunted down before they get a chance to find out?

Our favorite prisoners make a whole lot of new friends. An orc/Halfling Band, the world's worst Rogue, and they are fed something that isn't exactly an animal. Can Twilight, Virt, and Torrin trust the Druid, Hezekiah? And, does it really matter at the end of the day?

Jemarc and Kevin learn more about Oxota, and a mysterious voice reaches out to the world. Meanwhile, Twilight, Torrin, and Virt execute their plan to kidnap a Goblin, but their only help through the journey is none other than the "magical" Dave Blaze. This is totally a good idea with no repercussions at all. Regardless, it's time to meet the Station Heads.

Our ever-so-lucky prisoners must place all of their faith into the powerful Dave Blaze as they sneak into the Goblin camp. Meanwhile, Jemarc found a cat, and Kevin hears news of people who are fighting back against the Overseers. This episode is sure to be unbearably suspenseful.

Tensions are rising between our players as word begins to spread about the fall of PCUP-137. There's finally a chance to fight back, but our rag-tag group of player characters finally get a break! Twilight joins a Bard College and Torrin reevaluates his prejudices. Meanwhile Virt gets shoved into a very violent dance. All the while, Debilika is scheming.

Twilight causes a lot of trouble this time, but only because they have placed all their faith in their new best buddy Debilika. And Torrin and Virt are completely, and totally alright with it. But mysteries await our intrepid characters as they find themselves in Balderdash. Will they be able to solve Debilika's Wight problems? And what's the true story behind Balderdash's mayor? Oh, and, not for nothing, but Jemarc's cat might be a mount.

Our favorite prisoners make themselves at home in the maze town of Balderdash as they begin their investigations into the location of the Wight. But the townspeople have another threat weighing heavily on them. And this one is much worse than a mayor who walks around with a poop bucket permanently attached to him. Will they stop the threat before it takes another life? Or will Mayor Bucket's reign of crap-filled terror overwhelm everyone? OH, and Kupit' day is coming, so that's neat too.

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